Challenges
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Completing an Achievement, Challenge, or Trial will unlock either a Survivor, an Item or Equipment (that will start to drop in subsequent runs), or an Artifact that can be activated for future runs.
Survivors
Challenge | Description | Unlocks |
---|---|---|
Divine Intervention | Unlock a survivor. | Providence Trials |
Before Titans | Kill the Magma Worm, Wandering Vagrant, and Colossus. | Enforcer |
Warrior | Beat the 3rd stage. | Bandit |
Handy | Find the robot janitor. | HAN-D |
Mechanic | Purchase 40 drones total. | Engineer |
Excavation | Clear a path for the survivor. | Miner |
Washed Away | Beat the game. | Sniper |
The Experiment | Free the chained creature. | Acrid |
No Flukes | Beat the game 5 times. | Mercenary |
Itemized | Obtain 30 unique items in one playthrough. | Loader |
Gourmet | Obtain Meat NuggetMeat Nugget Enemies drop chunks of healing meat. 8% chance on hit to drop 2 meat nuggets that heal for 2x8 (+6 per stack) health., Bustling FungusBustling Fungus Heal quickly when standing still for 2 seconds. After standing still for 2 seconds, heal for 4.5% (+4.5% per stack) of your health every second to yourself and nearby allies., Sprouting EggSprouting Egg Rapidly heal outside of danger. After not being hit for 7 seconds, increase health regeneration by 2.4 (+2.4 per stack) hp per second., Bitter RootBitter Root Increases maximum health by 8%. Increases maximum health by 8% (+8% per stack)., and Foreign FruitForeign Fruit45s CD Heal on use. Heal yourself for 50% of your health. in one run. |
CHEF |
Anywhere, Everywhere | Visit 10 unique stages. | Artificer |
Recycled | Recycle 6 drones in one playthrough. | Drifter |
Seasoned Wanderer | Collect 15 Monster Logs. | Pilot |
Items
Challenge | Description | Unlocks |
---|---|---|
Lizard Bait | Defeat 20 Lemurians in one playthrough. | GasolineGasoline Killing enemies sets the ground on fire. Killing enemies burns the ground for 60% (+40% per stack) damage. |
Pre-Alpha | Find this item hidden somewhere in the world to unlock it. | Mu ConstructMu Construct Heal periodically after activating the teleporter. Heal by 2.5% of your maximum health every 5 (-25% per stack) seconds after the Teleporter has been activated. |
"Is This Bugged?" | Fail a shrine 3 times in a row. | Paul's Goat HoofPaul's Goat Hoof Move faster. Increases movement speed by 15% (+15% per stack). |
Lucky Devil | Pass a shrine 4 times in a row. | Snake EyesSnake Eyes Gain increased critical strike chance on failing a shrine. Resets between stages. Failing a shrine increases critical chance by 7% (+7% per stack), up to 6 times. Resets at the start of each stage. |
Strength of Will | Reach max barrier. | Locked JewelLocked Jewel Activating an interactable grants barrier and gold. Activating an interactable heals 35% (+15% per stack) of your maximum barrier and grants $8 (scales with time). |
The Lone Survivor | Survive 40 minutes. | The Ol' LopperThe Ol' Lopper Enemies take more damage at lower health. Deal bonus damage to enemies with lower health, up to +60% (+60% per stack) damage. |
In the Soup | Survive in lava for 1 minute straight. | Fireman's BootsFireman's Boots Fight fire with fire.. Walking leaves behind a fire trail that burns for 35% (+20% per stack) damage. |
Zero Sum | End a teleporter timer with 0 enemies on the map. | Photon JetpackPhoton Jetpack No hands. Hold the jump button to fly for up to 1.6 (+0.8 per stack) seconds. Recharges over 1.6 seconds. |
Sole Survivor | Die 50 times. | Dio's Best FriendDio's Best Friend Cheat death once. Taking fatal damage consumes this item and revives you with 40% health and 2 seconds of invulnerability. |
Last Wish | Find the bloated survivor. | Dead Man's FootDead Man's Foot Drop a poison trap at low health. Chance when damaged to drop a poison mine that deals 150% damage and poisons for x600% (+450% per stack) damage over time. Chance to drop starts at 15% and increases with low health. |
Vampire | Obtain 7 Monster TeethMonster Tooth Heal after kills. Killing an enemy heals you for 10 (+5 per stack) health. and 1 Guardian's HeartGuardian's Heart Gain a shield. Recharges outside of danger. Gain a 60 (+60 per stack) health shield. Recharges when outside of danger for 7 seconds.. |
Alien HeadAlien Head Reduces cooldowns for your skills. Decrease your skill cooldowns by 30% (+30% per stack). |
In Good Health | Reach 650 health. | Bitter RootBitter Root Increases maximum health by 8%. Increases maximum health by 8% (+8% per stack). |
The Grind | Level up to level 20. | MochaMocha Slightly increase attack speed and movement speed. Increases movement speed by 7.5% (+7.5% per stack) and attack speed by 6% (+6% per stack). |
Junk Collector | Kill the Scavenger. | 56 Leaf Clover56 Leaf Clover Elite mobs have a chance to drop items. Elite mobs have a 4% (+1.5% per stack) chance to drop items. |
Watery Grave | Drown 20 Whorls. | Filial ImprintingFilial Imprinting Hatch a strange creature who drops buffs periodically. Hatch 1 (+1 per stack) strange creature who drops buffs every 20 seconds. Buffs temporarily boost either movement speed, attack speed, or health regen. |
War Bonds | Bank 20,000 gold. | Golden GunGolden Gun More gold, more damage. Deal bonus damage based on current gold, up to 40% damage. Caps at 700 (-50% per stack) gold. Scales with time. |
Endless Voyager | Collect 4 KeycardsKeycard Opens locked security doors. Opens locked security doors interacted with while held. Consumed on use.. |
Wicked RingWicked Ring Critical strikes reduce all your cooldowns by 1. Gain 5% (+10% per stack) critical chance. Critical strikes reduce cooldowns by 1 second. |
Altered Genome | Find the illegal shipment. | The ToxinThe Toxin Touch enemies to weaken them. Infect enemies on contact for 3 seconds, causing them to receive 30% (+15% per stack) extra damage from all sources. |
Insurance Fraud | Use a health shrine that drops you below 5% health. | Harvester's ScytheHarvester's Scythe Critical hits heal you. Gain 5% critical chance. Critical strikes heal for 8 (+2 per stack) health. |
A Dime A Dozen | Kill 12 enemies simultaneously using the Gold-Plated BombGold-Plated Bomb45s CD Drop and detonate 50% of your money. Use 50% of your gold to create a bomb, dealing 1 damage per gold spent. Refund 20% of spent gold on kill.. |
Razor PennyRazor Penny Slightly increased Critical strike chance. Critical strikes give you gold. Gain 3% critical chance (+3% per stack). Critical strikes drop $1 (+1$ per stack) gold. |
Gold Medalist | Get a gold rank on at least 5 Providence Trials. | Royal MedallionRoyal Medallion Bosses drop powerful buffing wisps when hit. 10% chance on hitting a boss monster to drop a buffing wisp that improves health regen, attack speed, move speed, and base damage for 10 (+6 per stack) seconds. |
Activated | Use the same Equipment Activator 5 times. | Bottled ChaosBottled Chaos Using your Equipment triggers an additional, random Equipment effect. Activating an Equipment triggers a random equipment effect 1 (+1 per stack) time(s). |
Close Calls | Commando: Dodge 7 lethal attacks. | Prophet's CapeProphet's Cape All blocked damage heals you. Briefly blocks all incoming damage upon being struck (Recharging after 15 seconds). Blocking damage heals you for 3 (+1 per stack) health. |
Thread the Needle | Complete the Providence Trial "A Rung Above". | Hyper-ThreaderHyper-Threader Pew pew. Hitting enemies fires a laser that deals 40% damage and bounces to 2 (+1 per stack) enemies. |
Rapidfire | Huntress: Achieve 200% attack speed. | Hermit's ScarfHermit's Scarf Chance to evade incoming damage. 10% (+10% per stack) chance to evade incoming damage. |
Sixth Sense | Huntress: Defeat the Ancient Wisp without taking damage. | Predatory InstinctsPredatory Instincts Critical strikes increase attack speed. Buff stacks 5 times. Gain 5% critical chance. Critical strikes increase attack speed by 10% (+7% per stack). Maximum cap of 30% (+21% per stack) attack speed. |
Rope Burn | Complete the Providence Trial "Hot-Rope Hop". | Voltaic MittVoltaic Mitt Climbed ropes are electrified. Climbing creates an electric trail that deals 50% damage (+30% per stack). |
Tank | Enforcer: Block 2000 damage total with your shield. | SpikestripSpikestrip Drop spikestrips on being hit, snaring enemies. When hit, drop spikestrips that snare enemies for 1 (+0.5 per stack) second. |
Classic Man | Bandit: Reset your cooldown 15 times consecutively. | The Hit ListThe Hit List Killing marked enemies permanently increases damage. Randomly marks up to 1 (+1 per stack) enemy. Killing a marked enemy permanently increases damage by 0.5, up to 20 damage. |
Paratrooper | Complete the Providence Trial "Emergency Ejection". | Classified Access CodesClassified Access Codes Access a deadly weapon against the Teleporter bosses. The Atlas Cannon appears each stage, activating it deals 40% (+20% per stack) of maximum health as damage to the teleporter boss after it spawns. |
Bionic | Loader: Travel 6,500 meters using the Hydraulic GauntletHydraulic Gauntlet3s CD Utility Fire your gauntlet and pull yourself forward, stunning and hurting enemies for 210% damage. Can be angled upwards. Survivor: Loader. |
TaserTaser Chance to snare on hit. 7% chance on hit to snare enemies for 1.5 (+0.5 per stack) seconds. |
Controlled Demolition | Engineer: Detonate 15 Bounding MineBounding Mine6s CD / Secondary Drop a trap that explodes for 300% damage. Hold up to 10. Survivor: Engineer within 5 seconds. |
Sticky BombSticky Bomb Chance to attach a bomb to enemies. 9% chance on hit to attach a bomb to an enemy, detonating for 200% (+100% per stack) TOTAL damage. |
Optimal | Engineer: Kill a boss in 15 seconds or less. | Concussion GrenadeConcussion Grenade Chance to stun enemies. 6% (+6% per stack) chance on hitting enemies to stun them for 2 seconds. |
Field Testing | Complete the Providence Trial "Get Off My Lawn!". | InsecticideInsecticide Chance to apply damage over time. Heal if the enemy dies. 10% (+5% per stack) chance on hit to spray an enemy dealing 10% damage per second. Spray stacks up to 10 times. Killing enemies heals for 10 (+5 per stack) health per stack of spray. |
Cracking Claws | CHEF: SEARSEAR3s CD Secondary COOK CUSTOMERS FOR 260% DAMAGE UNTIL GOLDEN BROWN, KNOCKING THEM AWAY. SEARING GLAZED CUSTOMERS DEALS +78% DAMAGE AND STUNS. Survivor: CHEF/FLAMBEFLAMBE3s CD Secondary COOK CUSTOMERS FOR 520% DAMAGE UNTIL INCINERATED, KNOCKING THEM AWAY. SEARING GLAZED CUSTOMERS DEALS +156% DAMAGE AND STUNS. Survivor: CHEF 20 Sand Crabs. |
Interstellar Desk PlantInterstellar Desk Plant Sprout a tree on kill, granting healing fruits. Upon killing an enemy, spawn an alien plant that heals you for 3% of your maximum health and recharges after 4 seconds. Plant lasts 15 (+5 per stack) seconds. |
Catch and Release | CHEF: Have 20 DICEDICE Primary THROW CLEAVER TOWARDS CUSTOMERS FOR 100% DAMAGE. BOOMERANGS BACK. Survivor: CHEF cleavers out at once. |
Laser TurbineLaser Turbine Using skills charges up to a huge laser blast. Using skills charges the generator by 7.8% (+7.8% per stack) per second. At full power, fire a laser for 2000% damage. |
...Or Your Money Back | Complete the Providence Trial "Kited Blades". | Arcane BladesArcane Blades Move faster after activating the Teleporter. Increases movement speed by 30% (+30% per stack) after the Teleporter has been activated. |
Dissolved | Acrid: Spread 3,000 feet of Caustic SludgeCaustic Sludge15s CD Utility Secrete poisonous sludge for 2 seconds. Speeds up allies, while slowing and hurting enemies for 90% damage. Survivor: Acrid. |
Toxic CentipedeToxic Centipede Infected! Infect a nearby enemy on contact for 6 (+2 per stack) seconds, dealing 50% damage every 0.5 seconds. Bounces to other enemies if the target dies. Recharges every 6 (-33% per stack) seconds. |
Yoink | Complete the Providence Trial "A Toxic Path". | Hunter's HarpoonHunter's Harpoon Killing an enemy grants a temporary burst of speed. Killing an enemy increases movement speed by 125% for 1 (+1 per stack) second. Consecutive kills increase buff duration for up to 25 seconds. |
Blazing Victory | Miner: Survive the teleporter event without falling below 50% health. | Panic MinesPanic Mines Drop a mine at low health. Chance when damaged to drop 1 (+1 per stack) mine that deals 400% damage. Chance to drop starts at 15% and increases with low health. |
Hot Streak | Miner: Reach level 10 without getting hurt more than once. | Shattering JusticeShattering Justice Reduce enemy armor on hit. Reduction stacks 5 times. Attacks reduce enemy armor by 6 for 2 (+2 per stack) seconds. Reduction stacks up to -30 armor. |
Massacre | Artificer: Multi-kill 15 enemies. | AegisAegis Healing past full grants you a temporary barrier.Increased maximum barrier. Healing past full grants you barrier equal to 50% (+50% per stack) of the amount you healed. Increases maximum barrier by 20% (+20% per stack). |
By Design | Complete the Providence Trial "A Duplicator?!". | Substandard DuplicatorSubstandard Duplicator Picked up items yield an additional temporary copy. Picking up an item gives you a temporary copy of itself. Temporary items last an additional 10 (+10 per stack) seconds |
Hydraulic Press | HAN-D: Kill 10 enemies simultaneously with FORCED_REASSEMBLYFORCED_REASSEMBLY5s CD Special APPLY GREAT FORCE TO ALL COMBATANTS FOR 500% DAMAGE, KNOCKING THEM IN THE AIR. Survivor: HAN-D. |
Arms RaceArms Race Drones are equipped with explosive weaponry. Summons a drone helper. Drones gain a 5% (+5% per stack) chance on hit to fire a missile for 300% TOTAL damage, and a 9% chance on hit to fire a mortar for 85% (+85% per stack) TOTAL damage. Summons a unique drone which regenerates each stage. |
A Little Extra Push | Complete the Providence Trial "Main Systems Offline". | Decaying SampleDecaying Sample Gain an orbiting follower that damages enemies. Gain two orbiting spheres that strike for 100% (+ 50% stack) damage every 0.25 seconds. |
Iron Sights | Sniper: 1-shot kill 10 enemies consecutively. | Telescopic SightTelescopic Sight Chance to instantly kill an enemy. 1% (+0.5% per stack) chance on hit to instantly kill enemies. Does not work against bosses. |
Chance of Showers | Complete the Providence Trial "Meteor Showers". | UmbrellaUmbrella They fear the rain. Rain begins for 15 seconds (increases per stack) upon activating the Teleporter. Rain stuns, damages, and weakens enemies. You are invincible while it is raining. |
Mastery | Mercenary: Beat the game on Monsoon difficulty. | Ancient ScepterAncient Scepter Upgrade your special skill. Upgrade your special skill. Unique to each character. Reduces special skill cooldown by 30% per stack. |
Flash of Light | Mercenary: EviscerateEviscerate6s CD Special Target the nearest enemy, attacking them for 6x110% damage. You cannot be hit for the duration. Survivor: Mercenary 50 enemies. |
Chargefield GeneratorChargefield Generator Create a ring of lightning after killing an enemy. Lasts 6 seconds. Killing an enemy creates a ring of lightning that deals 50% (+20% per stack) damage every 0.5 seconds to 50% of enemies within. The ring starts with a radius of 4.7m and grows by 1.3m each kill up to 40m. Lasts for 6 seconds without killing enemies. |
Equipment
Challenge | Description | Unlocks |
---|---|---|
Never Look back | Complete the 1st stage in under 5 minutes. | Unstable WatchUnstable Watch67s CD Pause time for 7 seconds. Stop time for 7 seconds. |
Still Standing | Survive a boss with less than 20% health. | Lost DollLost Doll45s CD Harm yourself to deal massive damage to an enemy. Sacrifice 25% health to damage an enemy for 400% of your maximum health. |
Mechanized Militia | Have 4 drone helpers at once. | The Back-UpThe Back-Up45s CD Call drones for backup. Lasts 10 seconds. Create 4 drones to fight for you for 10 seconds. |
Special Delivery | Unlock a golden chest with the Explorer's KeyExplorer's Key90s CD Unlocks all chests within 20 meters. Open all chests within 20 meters.. |
Captain's BroochCaptain's Brooch135s CD One man's wreckage is another man's treasure. Call down a chest nearby. Chest cost is doubled. |
Macho | Deal 5000 damage in one shot. | Glowing MeteoriteGlowing Meteorite70s CD Rain meteors from the sky, hurting both enemies and allies. Meteors fall from the sky, damaging enemies and friends for 10% of their maximum health. Lasts 8 seconds. |
Untouchable | Commando: Activate the 3rd teleporter without being hurt once. | Mace ReplicaMace Replica45s CD Swing a powerful mace, activating your item effects. Swing a powerful mace for 250% damage, knocking enemies away. Guaranteed to activate all on-hit item effects. |
Turtle | Enforcer: Stay in Protect and ServeProtect and Serve3s CD Utility Take a defensive stance, blocking all damage from the front. Increases attack speed, but reduces movement. Survivor: Enforcer for 5 minutes straight (in combat). |
PrescriptionsPrescriptions45s CD Increase damage and attack speed for 8 seconds. Increase damage by 30% and attack speed by 40% for 8 seconds. |
Desperado | Bandit: Kill a boss with Lights OutLights Out7s CD Special Take aim for a headshot, dealing 500% damage. if this ability kills an enemy, the Bandit's cooldowns are all reset to 0. Survivor: Bandit. |
Pillaged GoldPillaged Gold45s CD For 14 seconds, hitting enemies causes them to drop gold. For 14 seconds, every hit drops gold. |
Snuffed Out | Loader: Kill the Overloading Magma Worm. | Gigantic AmethystGigantic Amethyst8s CD Resets all your cooldowns. Reset all your cooldowns. |
Catchy | Acrid: Spread EpidemicEpidemic11s CD Special Release a deadly disease, poisoning enemies for 100% damage per second. The contagion spreads to two targets after 1 second. Survivor: Acrid to 25 enemies. |
Super Massive LeechSuper Massive Leech45s CD Grant massive life on hit for 10 seconds. For 10 seconds, every hit heals you for 10 health. |
Like New | HAN-D: Beat the 3rd stage without falling below 60% health. | Shield GeneratorShield Generator45s CD Become invulnerable for 8 seconds. Become invincible for 8 seconds. |
High Caliber | Sniper: Achieve 15 consecutive perfect reloads. | Crudely-Drawn BuddyCrudely-Drawn Buddy45s CD Drop a decoy, attracting nearby enemies. Blow up a decoy, attracting and confusing enemies for 8 seconds. Looks just like you. |
Skills
Challenge | Description | Unlocks |
---|---|---|
All Purpose | Complete the Providence Trial "Brave Heart, Steady Hand". Alternatively: Complete 25 stages as Commando |
Combat KnifeCombat Knife5s CD Secondary Slash enemies for 150% damage, briefly stunning them and wounding them for 4 seconds. Wounded enemies take an extra 50% damage from all sources. Survivor: Commando |
First Place | Complete the Providence Trial "Slide to the Finish!". Alternatively: Defeat 3,000 enemies as Commando |
Tactical SlideTactical Slide4s CD Utility Slide on the ground a short distance. You can fire in either direction while sliding. Survivor: Commando |
Only the Beginning | Complete the Providence Trial "A Colossal Feat". Alternatively: Collect 300 items as Commando |
Point-BlankPoint-Blank6s CD Special Take out your shotgun and fire, hitting nearby enemies for 6x100% damage. Survivor: Commando |
The Hunt | Huntress: Defeat 3 unique hidden event bosses in one run. This includes Providence, Acrid, Direseeker, Cognation Golem and Imp Vanguard |
PiercePierce Primary Hold to charge an arrow shot, firing for up to 750% damage. Move more slowly while casting. Survivor: Huntress |
Matricide | Complete the Providence Trial "Blades in the Wind". Alternatively: Collect 300 items as Huntress |
Laser CycloneLaser Cyclone6s CD Secondary Throw a large, slow moving, glaive, dealing 100% damage over time, before returning. Survivor: Huntress |
Where You Want To Be | Complete the Providence Trial "Piercing Space and Time". Alternatively: Defeat 3,000 enemies as Huntress |
Warp DartWarp Dart8s CD Utility Fire a weighted dart, teleporting you to it when it lands. Explodes for 200% damage upon landing. Survivor: Huntress |
Natural Competition | Complete the Providence Trial "Scavenger Hunt". Alternatively: Collect 300 items as Enforcer |
Shrapnel GrenadeShrapnel Grenade Primary Fire a shrapnel grenade, exploding for 3x60% damage. Holds up to 4 grenades, reactivate when empty to reload your weapon. Survivor: Enforcer |
A Sweet Smell | Complete the Providence Trial "Specimen Sampling". Alternatively: Complete 25 stages as Enforcer |
Shield TackleShield Tackle10s CD Secondary Dash forwards, slamming nearby enemies for up to 5x100% damage, knocking them back and stunning them. Survivor: Enforcer |
Higher Ground | Complete the Providence Trial "Go On Without Me". Alternatively: Defeat 3,000 enemies as Enforcer |
DisperseDisperse5s CD Special Fire three shotgun blasts for 3x300% damage. More effective on larger enemies. Fires downwards when used airborne. Survivor: Enforcer |
Retrograde | Complete the Providence Trial "Castle of Memories". Alternatively: Defeat 3,000 enemies as Bandit |
WhipWhip Primary Crack a whip forward for 200% damage, knocking enemies back. Survivor: Bandit |
Gassed Up | Complete the Providence Trial "Highway Robbery". Alternatively: Collect 300 items as Bandit |
FlashbangFlashbang15s CD Utility Toss a flash grenade, stunning and blinding all enemies. Blinded enemies cannot attack, are slowed and take 25% extra damage. Survivor: Bandit |
Trigger Finger | Complete the Providence Trial "Endless Stand-Off". Alternatively: Complete 25 stages as Bandit |
StandoffStandoff7s CD Special Take aim for a headshot, dealing 500% damage. if this ability kills an enemy, gain 1 temporary stack of Standoff. Standoff stacks increase damage by 25% each and last 15 seconds. Survivor: Bandit |
Big Red Button | Pilot: Kill 30 enemies after launching them using AirstrikeAirstrike12s CD / Special Dash backwards, leaving a bomb that knocks enemies into the air for 150% damage. Can trigger 8 times. If airborne, dash upwards and drops a bomb directly below instead. Survivor: Pilot. |
Rapid FireRapid Fire Primary Rapidly fire weapon for 65% damage. Survivor: Pilot |
Aerodynamics | Pilot: Kill 10 enemies without touching the ground or geysers. | Aerial SupportAerial Support12s CD Special Mark an enemy in front of you, launching an airstrike for 10x125% damage over time. Survivor: Pilot |
Steady Grip | Complete the Providence Trial "Race to the Finish!". Alternatively: Collect 300 items as Pilot |
AerobaticsAerobatics5s CD Utility Dash forwards, briefly becoming invincible. Can latch onto and climb walls upon dashing into one. Survivor: Pilot |
Anti-Virus | Complete the Providence Trial "Ruins of the Future". Alternatively: Collect 300 items as Loader |
Bullet PunchBullet Punch Primary Charge up and slam enemies forward, for up to 1000% damage. Survivor: Loader |
Divebomb | Complete the Providence Trial "Crash Landing". Alternatively: Defeat 3,000 enemies as Loader |
Short CircuitShort Circuit6s CD Secondary Crash down and stun enemies for 500% damage in a small radius, and 167% damage in a larger area. Survivor: Loader |
Live Wire | Complete the Providence Trial "Colossal Lift". Alternatively: Complete 25 stages as Loader |
S260 ConduitS260 Conduit8s CD Special Place a lightning beacon. Lightning surges to any nearby allies within a radius, dealing 80% damage per second, and increasing attack speed by 60%. Survivor: Loader |
Amplified | Engineer: Acquire a Beam Drone. | V.0.2 Prototype Laser TurretV.0.2 Prototype Laser Turret25s CD / Special Drop a turret that charges up over 8 seconds and fires for 1300% damage per hit, inheriting all of your items. Fragile, rapidly damaging itself while firing. Survivor: Engineer |
Aquarium | Complete the Providence Trial "Drowning in Research". Alternatively: Defeat 3,000 enemies as Engineer |
Mortar BarrageMortar Barrage Primary Launch mortar rounds in an arc for 80% damage. Can move while firing. Survivor: Engineer |
High Magnitude | Complete the Providence Trial "From All Angles". Alternatively: Complete 25 stages as Engineer |
Shockwave MineShockwave Mine20s CD / Secondary Drop a defensive mine that knocks enemies back a significant distance for 120% damage. Can trigger up to 3 times. Hold up to 3. Survivor: Engineer |
Grease Fire | CHEF: Simultaniously kill 15 oiled enemies using SEARSEAR3s CD Secondary COOK CUSTOMERS FOR 260% DAMAGE UNTIL GOLDEN BROWN, KNOCKING THEM AWAY. SEARING GLAZED CUSTOMERS DEALS +78% DAMAGE AND STUNS. Survivor: CHEF/FLAMBEFLAMBE3s CD Secondary COOK CUSTOMERS FOR 520% DAMAGE UNTIL INCINERATED, KNOCKING THEM AWAY. SEARING GLAZED CUSTOMERS DEALS +156% DAMAGE AND STUNS. Survivor: CHEF. |
OIL JAROIL JAR7s CD Utility TOSS OUT A FRAGILE JAR OF OIL, SPREADING AND SLOWING CUSTOMERS. SLIDE WHILE IN OIL. Survivor: CHEF |
Free-Range | Complete the Providence Trial "A Fresh Harvest". Alternatively: Collect 300 items as CHEF |
SLICESLICE Primary STRETCH YOUR ARMS AND SLASH CUSTOMERS FOR 125% DAMAGE. Survivor: CHEF |
Well-Seasoned | Complete the Providence Trial "The Right Ingredients". Alternatively: Defeat 3,000 enemies as CHEF |
COOKCOOK10s CD Special RAPIDLY PREPARE MEAL OUT OF CUSTOMERS FOR 6*50% DAMAGE. SLAIN CUSTOMERS BECOME TASTY TEMPORARY MEAL ITEMS. CANNOT CRIT. EXECUTES ENEMIES BELOW 10% HEALTH. Survivor: CHEF |
Broken Continuity | Acrid: Kill Acrid in less than 15 seconds. | Corrosive WoundsCorrosive Wounds Primary Maul enemies for 80% damage. Targets are corroded, and take 10% extra damage from all sources. Survivor: Acrid |
Nucleation | Complete the Providence Trial "Caustic Climb". Alternatively: Collect 300 items as Acrid. |
Toxic BubbleToxic Bubble5s CD Secondary Spit out a Toxic Bubble, dealing 50% damage over time, and slowing enemies, exploding for 500% damage after 5 seconds. Can be pushed by attacking or bouncing on it, dealing 75% damage to nearby enemies. Survivor: Acrid |
Aposematic | Complete the Providence Trial "Uncontrolled Experiment". Alternatively: Defeat 3,000 enemies as Acrid |
Dissolving AmbushDissolving Ambush6s CD Utility Spit out a poisonous blob, forming a puddle that slows and hurts enemies for 100% damage. Use a second time to dissolve into acid and warp to the puddle, dealing 400% damage. Survivor: Acrid |
Hot-Blooded Vengeance | Miner: Kill 8 Elder Lemurians without losing your Scorching status. | Drill DashDrill Dash5s CD Secondary Dash through the air in your held direction. When contacting an enemy, rapidly drill in place for 150% damage for as long as you have heat. Survivor: Miner |
New Record | Complete the Providence Trial "Break the Targets!". Alternatively: Complete 25 stages as Miner |
Throwing AxeThrowing Axe Primary Toss a pickaxe for 125% damage. Gain heat on hit. While Scorching, pickaxes pierce, and get thrown more rapidly. Survivor: Miner |
Burning Out | Complete the Providence Trial "Scorching Heart". Alternatively: Collect 300 items as Miner |
BurnoutBurnout5s CD Utility Explode in a large area for 500% damage, stunning all enemies. Damages you for 25% max health and gain 25% heat. Cannot die from self-damage. Survivor: Miner |
Full Circuit | Complete the Providence Trial "Lightning Strikes Twice". Alternatively: Complete 25 stages as Artificer |
Pulse SpearPulse Spear8s CD Secondary Toss an electric spear that stuns the first enemy hit for 225% damage. Cast again mid-flight to pulse the spear for 450% damage in an area, allowing it to briefly pierce through enemies. Successful pierces refresh your ability to pulse. Survivor: Artificer |
Terminal Velocity | Complete the Providence Trial "In The Clouds". Alternatively: Collect 300 items as Artificer |
Tectonic SurgeTectonic Surge12s CD Utility Shatter the earth below you for 120% damage, launching you into the air. Cast mid-air to create a temporary platform to stand on. Gravity is reduced briefly afterward. Survivor: Artificer |
Solar Power | Complete the Providence Trial "Danger Orbits". Alternatively: Defeat 3,000 enemies as Artificer |
Localized SunLocalized Sun7s CD Special Summon a miniature, movement tracking star, dealing 125% damage over time. Explodes for 1000% damage after 5 seconds. Survivor: Artificer |
...Ask Questions Later | Drifter: Get 20 temporary items at once. | Tornado SlamTornado Slam8s CD Utility Spin around wildly, slamming enemies with your bag for 100% damage. Increases your speed by 50% and lowers your gravity. Survivor: Drifter |
By Design | Complete the Providence Trial "A Duplicator?!". Alternatively: Collect 300 items as Drifter |
Scrap CubeScrap Cube2s CD Secondary Consume a small amount of scrap and toss out a large scrap cube, dealing 150% damage. The cube can be pushed and shattered, dealing 300% damage while pushed. Fragile! Survivor: Drifter |
Biodegradabler | Complete the Providence Trial "Equivalent Exchange". Alternatively: Complete 25 stages as Drifter |
RecycleRecycle30s CD Special Consume a large amount of scrap to re-roll a pickup. Survivor: Drifter |
Deforestation | HAN-D: Kill 15 enemies at once using the SawmerangSawmerang45s CD Mow them down! Throw out a sawmerang, slicing enemies for 500% damage and making them bleed for 4x100% damage. Boomerangs back.. |
DISASSEMBLEDISASSEMBLE5s CD Special TEAR COMBATANTS APART FOR 5x95% DAMAGE, SCALING WITH ATTACK SPEED. CAN MOVE SLOWLY WHILE CASTING. Survivor: HAN-D |
Sagitta Aurum | HAN-D: Obtain a golden drone. | DRONE - BLASTDRONE - BLAST Secondary FIRE A DRONE THAT EXPLODES ON CONTACT FOR 500% DAMAGE, AT BLINDING SPEEDS, EXTENDING OVERCLOCK DURATION. GAIN DRONES BY KILLING ENEMIES. Survivor: HAN-D |
Commander | Complete the Providence Trial "Routine Maintenance". Alternatively: Defeat 3,000 enemies as HAN-D |
DRONE - SPEEDDRONE - SPEED Secondary FIRE A DRONE FOR 190% DAMAGE WHILE ALSO TEMPORARILY GAINING ATTACK SPEED. GAIN DRONES BY KILLING ENEMIES. Survivor: HAN-D |
Empty Pockets | Sniper: Beat the third stage without any players collecting items or equipment. | ImproviseImprovise Primary Swing your rifle in front of you, dealing 120% damage and knocking enemies back. Survivor: Sniper |
Siiick | Sniper: Kill Providence while backflipping. | Heavy RecoilHeavy Recoil3s CD Utility Fire at the ground, launching yourself up and away. Deals 200% damage. Survivor: Sniper |
Thermal Vision | Complete the Providence Trial "Bullseyes Only". Alternatively: Complete 25 stages as Sniper |
QuickscopeQuickscope4s CD Secondary Rapidly take aim, dealing damage within a moving reticle. On release, fire a bullet for 600% damage. Survivor: Sniper |
Riposte | Complete the Providence Trial "Don't Think, Feel". Alternatively: Complete 25 stages as Mercenary |
Focused StrikeFocused Strike5s CD Secondary Hold to sheathe your weapon. Release before an incoming strike to parry enemy attacks for 500%-1000% damage to all nearby enemies. Survivor: Mercenary |
Tsuchinoko | Complete the Providence Trial "Assassination Contract". Alternatively: Collect 300 items as Mercenary |
Skyward AssaultSkyward Assault5s CD Utility Dash upwards damaging enemies for 200% damage. Press again to slam down for 400% damage. Survivor: Mercenary |
Infinite Potential | Complete the Providence Trial "Shadows of the Past". Alternatively: Defeat 3,000 enemies as Mercenary |
After-ImageAfter-Image10s CD Special Focus briefly, channeling energy into an after-image. All attacks are doubled at 50% effectiveness for three seconds. Stacks twice. Survivor: Mercenary |
Skins
Challenge | Description | Unlocks |
---|---|---|
Selfless | Complete the Providence Trial "S.O.S." | Gray/Green (Commando) |
Chasing Shadows | Complete the Providence Trial "Inner Demons". | Gunmetal (Enforcer) |
Keep It Up | Complete the Providence Trial "Juggling Priorities". | Blue/Yellow (Pilot) |
Hivemind | Complete the Providence Trial "Gup Sorting?". | Hive Pink (Miner) |
Thank You | Complete the Providence Trial "Think of the Children". | Gold Yellow (HAN-D) |
Campsite | Complete the Providence Trial "Lone Wolf". | Camo Gray (Sniper) |
Artifacts
Challenge | Description | Unlocks |
---|---|---|
In the Forest | Find the Artifact of Honor. | Honor |
Somewhere Dry | Find the Artifact of Kin. | Kin |
Among the Mushrooms | Find the Artifact of Distorion. | Distortion |
In the Meadow | Find the Artifact of Spite. | Spite |
Below the Bridge | Find the Artifact of Glass. | Glass |
Drowned Below | Find the Artifact of Enigma. | Enigma |
Near the Core | Find the Artifact of Sacrifice. | Sacrifice |
In the Hive | Find the Artifact of Command. | Command |
Beneath the Temple | Find the Artifact of Spirit. | Spirit |
Kaleidoscope | Find the Artifact of Origin. | Origin |
Carrying Weight | Get a gold rank on at least 15 Providence Trials. | Prestige |
Sight-Seeing | Find the 4 hidden Artifact Shards. | Dissonance |
Entropy | Find the Artifact of Tempus. | Tempus |
Seeing Ghost | Find the Artifact of Cognation. | Cognation |
Secrets
SPOILER WARNING! This page or following category contains major spoilers for either story beats or secrets within the game. Tread with caution!
Challenge | Description | Unlocks |
---|---|---|
Strange Prism: Pyrite | Find this prism in the world. | RoR2 Yellow (Commando) |
Strange Prism: Extinction | Find this prism in the world. | Void Purple (Huntress) |
Strange Prism: Snare | Find this prism in the world. | Purple/Black (Bandit) |
Strange Prism: Nebula | Find this prism in the world. | Safety Purple (Loader) |
Strange Prism: Calcium | Find this prism in the world. | White/Blue (Acrid) |
Strange Prism: Obsidian | Find this prism in the world. | Black/Emerald (Acrid) |
Strange Prism: Stasis | Find this prism in the world. | RoR2 White (Artificer) |
Strange Prism: Pollen | Find this prism in the world. | Pink/Gray (Drifter) |
Strange Prism: Malice | Find this prism in the world. | Nemesis (Mercenary) |
Unethical Consumption | CHEF: COOKCOOK10s CD Special RAPIDLY PREPARE MEAL OUT OF CUSTOMERS FOR 6*50% DAMAGE. SLAIN CUSTOMERS BECOME TASTY TEMPORARY MEAL ITEMS. CANNOT CRIT. EXECUTES ENEMIES BELOW 10% HEALTH. Survivor: CHEF Acrid |
Black/Crimson (CHEF) |
Commando's Bravery | Complete the final Providence Trial as Commando | Judgement (Commando) |
Huntress's Agility | Complete the final Providence Trial as Huntress | Judgement (Huntress) |
Enforcer's Will | Complete the final Providence Trial as Enforcer | Judgement (Enforcer) |
Bandit's Cunning | Complete the final Providence Trial as Bandit | Judgement (Bandit) |
HAN-D's Directive | Complete the final Providence Trial as HAN-D | Judgement (HAN-D) |
Engineer's Intellect | Complete the final Providence Trial as Engineer | Judgement (Engineer) |
Miner's Determination | Complete the final Providence Trial as Miner | Judgement (Miner) |
Sniper's Reflex | Complete the final Providence Trial as Sniper | Judgement (Sniper) |
Acrid's Hunger | Complete the final Providence Trial as Acrid | Judgement (Acrid) |
Mercenary's Technique | Complete the final Providence Trial as Mercenary | Judgement (Mercenary) |
Loader's Strength | Complete the final Providence Trial as Loader | Judgement (Loader) |
CHEF's Recipe | Complete the final Providence Trial as CHEF | Judgement (CHEF) |
Pilot's Focus | Complete the final Providence Trial as Pilot | Judgement (Pilot) |
Artificer's Hope | Complete the final Providence Trial as Artificer | Judgement (Artificer) |
Drifter's Spirit | Complete the final Providence Trial as Drifter | Judgement (Drifter) |
Huh? | Huh? |
Version History
Patch 1.0.3
- Fixed challenges relating to completing stage 3 (such as Bandit) not unlocking for multiplayer clients.
Risk of Rain Returns Wiki | |
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Main | Artifacts • Challenges • Monsters • Drones • Items • Interactables • Providence Trials • Difficulty • Game Rules |
Survivors | Commando • Huntress • Enforcer • Bandit • HAN-D • Engineer • Miner • Sniper • Acrid • Mercenary • Loader • CHEF • Pilot • Artificer • Drifter |
Stages | Desolate Forest • Dried Lake • Damp Caverns • Sky Meadow • Ancient Valley • Boar Beach • Sunken Tomb • Magma Barracks • Hive Cluster • Temple of the Elders • Risk of Rain |
Other | Soundtrack • Version History |