Lightning Strikes Twice
Lightning Strikes Twice
As Artificer, defeat Rock Golems with a single cast of Pulse SpearPulse Spear8s CD
Secondary
Toss an electric spear that stuns the first enemy hit for 225% damage. Cast again mid-flight to pulse the spear for 450% damage in an area, allowing it to briefly pierce through enemies.
Successful pierces refresh your ability to pulse.
Survivor: Artificer. In order to unlock this trial you need to unlock Artificer and complete either A Fresh Harvest, Danger Orbits or In The Clouds. Successfully completing it will unlock the alternate secondary ability Pulse SpearPulse Spear8s CD
Secondary
Toss an electric spear that stuns the first enemy hit for 225% damage. Cast again mid-flight to pulse the spear for 450% damage in an area, allowing it to briefly pierce through enemies.
Successful pierces refresh your ability to pulse.
Survivor: Artificer for Artificer.
Modifiers
The following modifiers are active during the trial:
- Your Primary, Utility, and Special skills are locked.
- You start with 4 max HP.
- Falling out of bounds is lethal.
- You start with the following items: Paul's Goat Hoof
Move faster.
Increases movement speed by 15% (+15% per stack).x7, Crowbar
Deal bonus damage to healthy monsters.
Deal +50% (+30% per stack) damage to enemies above 80% health.x100
During this trial, the player can only use the ability Pulse SpearPulse Spear8s CD
Secondary
Toss an electric spear that stuns the first enemy hit for 225% damage. Cast again mid-flight to pulse the spear for 450% damage in an area, allowing it to briefly pierce through enemies.
Successful pierces refresh your ability to pulse.
Survivor: Artificer, showcasing its piercing capabilities. The player must pierce Pulse Spear through Overloading Golems on the middle path as they run along the top path. Only 2 Golems are on the stage at first, but more will spawn as the previous ones are defeated. The path contains a total of 22 Golems, and if the player succeeds in defeating all of them with a single Pulse SpearPulse Spear8s CD
Secondary
Toss an electric spear that stuns the first enemy hit for 225% damage. Cast again mid-flight to pulse the spear for 450% damage in an area, allowing it to briefly pierce through enemies.
Successful pierces refresh your ability to pulse.
Survivor: Artificer, they may run backwards through the stage along the bottom path, resetting the trial after reaching the beginning. This cycle repeats for as long as the player never fails to defeat all Golems.
If the player loses a Pulse SpearPulse Spear8s CD
Secondary
Toss an electric spear that stuns the first enemy hit for 225% damage. Cast again mid-flight to pulse the spear for 450% damage in an area, allowing it to briefly pierce through enemies.
Successful pierces refresh your ability to pulse.
Survivor: Artificer mid-run or dies before defeating 7 Golems, the trial will be failed. At least 1 successful run through is required to achieve gold.
Playthrough
Tips
- Firing Pulse SpearPulse Spear8s CD
Secondary
Toss an electric spear that stuns the first enemy hit for 225% damage. Cast again mid-flight to pulse the spear for 450% damage in an area, allowing it to briefly pierce through enemies.
Successful pierces refresh your ability to pulse.
Survivor: Artificer just above the Rock Golem's heads greatly loosens the timing required.
Risk of Rain Returns Wiki | |
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Main | Artifacts • Challenges • Monsters • Drones • Items • Interactables • Providence Trials • Difficulty • Game Rules |
Survivors | Commando • Huntress • Enforcer • Bandit • HAN-D • Engineer • Miner • Sniper • Acrid • Mercenary • Loader • CHEF • Pilot • Artificer • Drifter |
Stages | Desolate Forest • Dried Lake • Damp Caverns • Sky Meadow • Ancient Valley • Boar Beach • Sunken Tomb • Magma Barracks • Hive Cluster • Temple of the Elders • Risk of Rain |
Other | Soundtrack • Version History |