CHEF

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CHEFWalk.gifCHEF
Chef portait.png
Stats
HP 115 (+ 35 per level)
Regen 0.60 (+0.24 per level) hp/s
Damage 12 (+3 per level)
Armor 0 (+3 per level)
Speed 28 km/h
Unlock
Obtain Meat NuggetMeatnugget.pngMeat Nugget
Enemies drop chunks of healing meat.

8% chance on hit to drop 2 meat nuggets that heal for 2x8 (+6 per stack) health.
, Bustling FungusBustlingfungus.pngBustling Fungus
Heal quickly when standing still for 2 seconds.

After standing still for 2 seconds, heal for 4.5% (+4.5% per stack) of your health every second to yourself and nearby allies.
, Sprouting EggSproutingegg.pngSprouting Egg
Rapidly heal outside of danger.

After not being hit for 7 seconds, increase health regeneration by 2.4 (+2.4 per stack) hp per second.
, Bitter RootBitterroot.pngBitter Root
Increases maximum health by 8%.

Increases maximum health by 8% (+8% per stack).
, and Foreign FruitForeignfruit.pngForeign Fruit45s CD
Heal on use.

Heal yourself for 50% of your health.
in one run.
Ending phrase
...And so it left, entirely forgetting its previous purpose.

CHEF

"The CHEF is extremely proficient at dealing with large groups of customers. Combining a delicious Glaze with a finishing Sear is sure to dazzle even the toughest of crowds!"
–In-game description

Description

The CHEF is a playable character in Risk of Rain Returns.

Survivor Log

Warranty Expiration: 4/10/2063

CHEF Included Manual: Thank you for purchasing the CHEF Model-A robotic kitchen assistant! Automated cooking has made rapid advancements in the last decade and our Model-A line of robots have been trained with the most recent in culinary AI datasets. CHEF models operate with very little oversight and adapt to the desires of your friends and family in only a day's worth of calibration! They can prepare meals efficiently with any provided ingredients and cookware or even improvise in a pinch! Perfect for your home, business or even on the road, you can utilize any of it's 8 included emotive pre-sets to align to your tastes in a hurry! Please refer to safety instructions for additional information.

[SAFETY INSTRUCTIONS] [1] READ THE MANUAL BEFORE ATTEMPTING TO OPERATE. [2] Though product is water-resistant, do not immerse in water or any other liquids to avoid electric shock. [3] Do not attempt to manually fill oil stores. Overfilling oil stores may cause a fire hazard. [4] Keep all exhaust ports clear of any potential blockage to prevent combustion. [5] Do not place unauthorized biological* materials inside cooking bay.  [5a] Refer to Mars humanity statutes for a complete list of unauthorized materials.

Skills

Primary

DICE
CHEFZ1.png
THROW CLEAVER TOWARDS CUSTOMERS FOR 100% DAMAGE. BOOMERANGS BACK.
CHEFV1.png MINCE
CHEFZ1 2.png
THROW 9 CLEAVERS IN A CIRCLE FOR 9*100% DAMAGE. BOOMERANGS BACK.

  • Only the first hit of DICE triggers on-hit effects.

CHEFZ1Dummy.gif

SLICE
CHEFZ2.png
STRETCH YOUR ARMS AND SLASH CUSTOMERS FOR 125% DAMAGE.
CHEFV1.png BUTCHER
CHEFZ2 2.png
FIERCELY TEAR CUSTOMERS APART, DEALING 625% DAMAGE.

  • Editor's note: The in-game description of 120% damage is incorrect.
  • SLICE can attack faster with repeated inputs.
    • Unlike other abilities like BanditZ1.pngBlastBanditZ1.pngBlast
      Primary

      Fires a powerful slug for 80% damage.
      Survivor: Bandit
      and LoaderZ1.pngKnuckleboomLoaderZ1.pngKnuckleboom
      Primary

      Batter nearby enemies for 120% damage. Every third hit deals 240% damage and knocks enemies upwards.
      Survivor: Loader
      , this is not made automatic with the 'Rapid Fire' setting in Accessibility Options.

CHEFZ2Dummy.gif

Secondary

SEAR Clock.png 3s CD
CHEFX1.png
COOK CUSTOMERS FOR 260% DAMAGE UNTIL GOLDEN BROWN, KNOCKING THEM AWAY.
SEARING GLAZED CUSTOMERS DEALS +78% DAMAGE AND STUNS.
CHEFV1.png FLAMBE
CHEFX1 2.png
COOK CUSTOMERS FOR 520% DAMAGE UNTIL INCINERATED, KNOCKING THEM AWAY.
SEARING GLAZED CUSTOMERS DEALS +156% DAMAGE AND STUNS.

  • Editor's note: The in-game description of 420% damage for FLAMBE is incorrect.
  • Editor's note: The in-game description of a bonus 78% damage on glazed enemies for FLAMBE is incorrect.
  • Glazing an enemy requires covering it in oil with GLAZE or OIL JAR, consuming the debuff in the process.

CHEFX1Dummy.gif

Utility

GLAZE Clock.png 4s CD
CHEFC1.png
RIDE A WAVE OF OIL, SLOWING CUSTOMERS.
CHEFV1.png MARINATE
CHEFC1 2.png
RIDE A WAVE OF OIL, SLOWING CUSTOMERS.

  • The boosted version of GLAZE increases its travel distance.

CHEFC1Dummy.gif

OIL JAR Clock.png 7s CD
CHEFC2.png
TOSS OUT A FRAGILE JAR OF OIL, SPREADING AND SLOWING CUSTOMERS. SLIDE WHILE IN OIL.
CHEFV1.png MARINATE
CHEFC2 2.png
TOSS OUT A FRAGILE JAR OF OIL, SPREADING AND SLOWING CUSTOMERS. SLIDE WHILE IN OIL.
NOTE: MOP UP MASSIVE MESS DURING BREAK.

  • Lingering oil puddles re-cover enemies with oil constantly, including enemies hit by SEAR.

CHEFC2Dummy.gif

Special

SECOND HELPING Clock.png 8s CD
CHEFV1.png
PREPARE A MASTER MEAL, BOOSTING THE NEXT ABILITY CAST.
Ancientscepter.pngAncientscepter.pngAncient Scepter
Upgrade your special skill.

Upgrade your special skill. Unique to each character. Reduces special skill cooldown by 30% per stack.
FULL COURSE MEAL
CHEFV1 2.png
PREPARE A MASTER MEAL, BOOSTING THE NEXT TWO ABILITY CASTS.

  • No details yet. If you know something about this skill that could be useful to other players, don't hesitate to add it here!

CHEFV1Dummy.gif

COOK Clock.png 10s CD
CHEFV2.png
RAPIDLY PREPARE MEAL OUT OF CUSTOMERS FOR 6*50% DAMAGE. SLAIN CUSTOMERS BECOME TASTY TEMPORARY MEAL ITEMS. CANNOT CRIT.
EXECUTES ENEMIES BELOW 10% HEALTH.
Ancientscepter.pngAncientscepter.pngAncient Scepter
Upgrade your special skill.

Upgrade your special skill. Unique to each character. Reduces special skill cooldown by 30% per stack.
BUFFET
CHEFV2 2.png
RAPIDLY PREPARE MEAL OUT OF CUSTOMERS FOR 12x50% DAMAGE. SLAIN CUSTOMERS BECOME TASTY TEMPORARY MEAL ITEMS. CANNOT CRIT.
EXECUTES ENEMIES BELOW 10% HEALTH.

  • Editor's note: The in-game description of 80% damage is incorrect.
  • Editor's note: While not mentioned in the in-game description, COOK executes enemies below 10% health.
  • Unlike normal temporary items, each of the items created by COOK expire as a full stack, with the timers for each stack being reset by picking up additional copies of each item.

CHEFV2Dummy.gif


Possible meals generated from COOK or BUFFET

Item Name Pickup text Effect
Big Bison Steak
Bigbisonsteak.png
Increase health regeneration and movement speed. Increase health regeneration by 0.6 HP/s (+0.6 per stack), and movement speed by 2km/h (+2 per stack).
Marinated Lizard Loaf
Marinatedlizardload.png
Increased damage. Increase damage by 20% (+10% per stack).
Golem Essence on the Rocks
Golemessenceontherocks.png
Gain barrier and increased armor. Gain 50% max HP as barrier on pickup, and 40 armor (+10 per stack).
Jelly Brain Salad
Jellybrainsalad.png
Reduces skill cooldowns by 1 second. Reduces skill cooldowns by 1 second (+0.5s per stack). Cooldowns cannot go below 0.5s.
Fried Eyeball
Friedeyeball.png
Slow nearby enemies. Slow enemy movement speed by 37.5% and attack speed by 25% in an area around you (stacks increase range).

Achievements & Trials

Gallery

CSS Sprite
CHEFSelect.gif
Skins
CHEFPortrait0.png⠀⠀CHEFPortrait1.png⠀⠀CHEFPortrait2.png⠀⠀ChefPortrait3.png
Unlocked by default.
CHEFPortrait4.png ChefPortraitPROV.png
COOK Acrid. Complete Trial "Judgement" as CHEF.
Crudely-Drawn Buddy Decoy
CHEFDecoy.png
Multiplayer Drone
ChefDrone.gif

Version History

Patch 1.0.4
  • CHEF’s "BUTCHER" (boosted alternate primary skill) now properly has a unique icon.

Trivia

  • In his character portrait, CHEF is cutting up a Bitterroot.pngBitter RootBitterroot.pngBitter Root
    Increases maximum health by 8%.

    Increases maximum health by 8% (+8% per stack).
    .
  • The meals created from COOK are based on various enemies from the game: Bighorn Bison, Rock Golem, Lemurian, Jellyfish and Black Imp.
  • CHEF is the only character to have two skills that share a name. (MARINATE)
Risk of Rain Returns Wiki
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