Miner
Stats
HP |
118 (+ 36 per level) |
Regen |
1.20 (+0.15 per level) hp/s |
Damage |
12 (+3.20 per level) |
Armor |
0 (+3 per level) |
Speed |
28 km/h |
Unlock
Ending phrase
..and so he left, adrenaline still rushing through his veins.
Miner
"The Miner is a short range berserker with the ability to fire himself up for increased damage. In order to survive you will have to balance heat gained from Crush with skill usage to maximize time spent Scorching!"
– In-game description
Description
The Miner is a playable character in Risk of Rain Returns.
Miner is a close-range, high-mobility character. Crush, Throwing Axe, and Burnout all generate heat; upon reaching maximum heat, Miner enters Scorching, empowering his abilities and draining heat over time. Scorching lasts 17 seconds if not gaining or spending heat.
Several of Miner's abilities grant him temporary invulnerability, namely Drill Charge, Drill Dash, and Backblast—take advantage of this while maintaining Scorching in order to stay healthy and maximize damage in his incredibly close effective range.
Unlocking
To unlock Miner, you must go to the bottom-right corner of the Magma Barracks. On certain variants #1 and #2, there will be a small tunnel where you must wade through lava to reach a room containing the Direseeker. Kill it, and the character will be unlocked.
Survivor Log
Departure: |
Destination:
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Holdout Shipping & Receiving,
Heartholme,
Uranus
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Chicago Grand Terminal,
United States,
Earth
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Travel ID: E4F43444E494755425
Passenger Details:
[Civilian Class]
Luggage & Equipment:
Passenger boarded with a weather-emergency graded exosuit and standardized heat protection mask, modified for additional vaccuum safety. Exosuit appeared to have taken significiant heat damage, but technically passed inspection. Passenger was warned about potential risk of suffocation in the case of a vaccuum event should the suit deteriorate further. Security personnel has allowed the individual to keep their pickaxe in their carry-on, as it was deemed too awkward to pose a legitimate threat as a weapon. United States identification was long out of date, but the worker's Holdout mining records verified their identity. Additional luggage included a lighter, receipts and a small photo album.
[SECURITY RECALL]
[No recorded events.]
Skills
Primary
Crush |
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Crush nearby enemies for 160% damage. Gain heat on hit. Deals an additional 54% damage while Scorching.
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* Editor's note: The in-game description of 45% damage while Scorching is incorrect.
- Crush's heat gained is worth 5%.
Throwing Axe |
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Toss a pickaxe for 125% damage. Gain heat on hit. While Scorching, pickaxes pierce, and get thrown more rapidly.
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* The arc of the thrown axes is affected by Miner's current momentum.
Secondary
Drill Charge |
6s CD
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Hold to dash through enemies for 150% damage, spending heat while in use. you cannot be hit while dashing. Incurs no cooldown while Scorching.
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* Drill Charge can be tapped repeatedly while Scorching to travel large distances without costing any heat. This is an excellent alternative to holding down the button, which rapidly drains heat and covers less distance.
Drill Dash |
5s CD
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Dash through the air in your held direction. When contacting an enemy, rapidly drill in place for 150% damage for as long as you have heat. You cannot be hit while drilling.
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* Editor's Note: Miner cannot be hit while drilling on an enemy.
- Drill Dash can be directed up, down, left, right, or diagonally. Changing direction mid-animation will curve the trajectory of the attack.
Utility
Backblast |
5s CD
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Blast backwards for 200% damage, stunning all enemies. You cannot be hit while dashing. Dash further for 300% damage while Scorching.
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* Editor's note: The value of the boosted damage while Scorching is not mentioned in the in-game description.
- Backblast's stun duration is quite substantial, buying Miner some time to build heat with Crush without having to worry about dodging. Be wary of enemies that can't be stunned, though!
- Backblast also has quite a lot of endlag, leaving Miner vulnerable. It can be cancelled into either Drill Charge or To the Stars, skipping the endlag entirely.
Burnout |
5s CD
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Explode in a large area for 500% damage, stunning all enemies. Damages you for 25% max health and gain 25% heat. Cannot die from self-damage.
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Special
To the Stars |
6s CD
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Leap into the air, hitting enemies below for 3x180% damage. Costs 20% heat and incurs no cooldown while Scorching.
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* To the Stars can be combined with other upwards momentum sources (launchpads, and to a lesser degree, jumping) to send Miner much further into the air.
- Starbound also stuns enemies.
Associated Challenges
Name |
Unlocks |
Requirement |
Alt
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Excavation |
Miner |
Clear a path for the survivor.
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Blazing Victory |
Panic Mines Panic Mines Drop a mine at low health. Chance when damaged to drop 1 (+1 per stack) mine that deals 400% damage. Chance to drop starts at 15% and increases with low health. |
Miner: Survive the teleporter event without falling below 50% health.
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Hot Streak |
Shattering Justice Shattering Justice Reduce enemy armor on hit. Reduction stacks 5 times. Attacks reduce enemy armor by 6 for 2 (+2 per stack) seconds. Reduction stacks up to -30 armor. |
Miner: Reach level 10 without getting hurt more than once.
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Hot-Blooded Vengeance |
Drill Dash Drill Dash5s CD Secondary Dash through the air in your held direction. When contacting an enemy, rapidly drill in place for 150% damage for as long as you have heat. You cannot be hit while drilling. Survivor: Miner |
Kill 8 Elder Lemurians without losing your Scorching status.
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New Record |
Throwing Axe Throwing Axe Primary Toss a pickaxe for 125% damage. Gain heat on hit. While Scorching, pickaxes pierce, and get thrown more rapidly. Survivor: Miner |
Complete the Providence Trial "Break the Targets!". |
Complete 25 stages as Miner.
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Burning Out |
Burnout Burnout5s CD Utility Explode in a large area for 500% damage, stunning all enemies. Damages you for 25% max health and gain 25% heat. Cannot die from self-damage. Survivor: Miner |
Complete the Providence Trial "Scorching Heart". |
Collect 300 items as Miner.
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Hivemind |
New Miner Skin (Pink) |
Complete the Providence Trial "Gup Sorting?".
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- You should not use Burnout or Drill Dash (unless you play carefully) when attempting to complete the challenge Hot Streak, as unlike the original game, ANY source of damage (including self damage), will count.
Secret
Strategy
- As a melee survivor, all of Miner's attacks (except Throwing Axe) require close range to deal damage. Many enemies (and elite types) pose a substantially higher risk in melee range, which will require different play strategies to mitigate compared to longer-range survivors.
- Well-timed use of the invulnerability provided by Drill Charge and Backblast is essential for survival. Learning enemy behaviours and attack telegraphs will help with knowing when to use each ability.
- In dangerous situations, try to prioritise non-primary abilities - even without planning, Drill Charge and Backblast can do a ton of damage, and To the Stars can help with dodging grounded attacks. Don't be afraid to dash away to buy yourself some breathing room and heal up / wait for cooldowns.
- Conversely, thoughtlessly holding down Crush can be very dangerous depending on the enemies you are facing. Watch out for enemies with high burst damage potential!
- Miner's abilities can be combined in interesting ways to solve numerous problems:
- Backblast has substantial endlag, but it can be cancelled into Drill Charge or To the Stars to skip it entirely.
- Using Backblast while holding away from the direction you wish to travel, followed by using Drill Charge holding towards your desired direction will let you cover ground more quickly.
- Jumping and immediately using To the Stars can send you high into the air, letting you grab ropes from higher positions if timed correctly. Note that you can't grab ropes before To the Stars fires its shots, so it's easy to mistime. Practice makes perfect!
- While Scorching, try grouping up enemies with Drill Charge, then spam To the Stars for substantial, relatively safe AoE damage. Items that give you invulnerability like
Prophet's Cape
Prophet's Cape
All blocked damage heals you.
Briefly blocks all incoming damage upon being struck (Recharging after 15 seconds). Blocking damage heals you for 3 (+1 per stack) health. or
Shield Generator
Shield Generator45s CD
Become invulnerable for 8 seconds.
Become invincible for 8 seconds. make this strategy a lot more effective.
- Miner has some of the best mobility in the game, enabling him to traverse stages quickly, duck in and out of combat safely, and tear through enemies with ease. His kit provides a lot of room for flexibility and creativity - try things out and see what you discover!
Loadout
Item Interactions
- Drill Dash and Burnout deal self-damage, which can be used to trigger items that activate when taking damage. "Mine" related items include
Fire Shield
Fire Shield
Retaliate on taking heavy damage.
After taking more than 10% of your health as damage, explode for 400% (+200% per stack) damage, knocking enemies away (+20% force per stack).,
Spikestrip
Spikestrip
Drop spikestrips on being hit, snaring enemies.
When hit, drop spikestrips that snare enemies for 1 (+0.5 per stack) second.,
Dead Man's Foot
Dead Man's Foot
Drop a poison trap at low health.
Chance when damaged to drop a poison mine that deals 150% damage and poisons for x600% (+450% per stack) damage over time. Chance to drop starts at 15% and increases with low health.,
Panic Mines
Panic Mines
Drop a mine at low health.
Chance when damaged to drop 1 (+1 per stack) mine that deals 400% damage. Chance to drop starts at 15% and increases with low health., and
Old Box
Old Box
Chance when damaged to drop a jack-in-the-box, fearing enemies.
Chance when damaged to drop a jack-in-the-box, fearing enemies for 2 (+1 per stack) seconds. Chance to drop starts at 10% and increases with low health..
Backup Magazine
Backup Magazine
Add an extra charge of your Secondary skill.
Add +1 (+1 per stack) charge of your Secondary skill. can be stacked for quick stage traversal and for the aforementioned self-damage strategy. Repeated usage of Drill Dash for self-damage will not deal lethal damage, but will leave Miner at dangerously low health. This strategy is extrapolated from this speedrunning guide[1].
Gallery
CSS Sprite
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Multiplayer Drone
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Version History
Trivia
- To the Stars is a reference to the anime Tengen Toppa Gurren Lagann.
- Starbound (Upgraded To the Stars) is the name of another game published by Chucklefish, who published Risk of Rain (2013).
- Miner's 5th skin (Unlocked by completing the trial "Gup Sorting?") spawns unique bubble particles around the character during gameplay.