Spikestrip

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Spikestrip.pngSpikestrip.pngSpikestrip
Drop spikestrips on being hit, snaring enemies.

When hit, drop spikestrips that snare enemies for 1 (+0.5 per stack) second.
Spikestrip is a common utility item that drops a spikestrip after taking damage, snaring nearby ground-level enemies. A white lock appears over snared enemies' heads.

Shipping Details

Shipping Details:
  Tracking Number: 1477***********

Order Details:

Hey bud! Do you remember... summer of 2032, was it? The night with Alicia? Well, um, remember when we got waay too drunk and broke into the police station? Well, I still have those spikestrips from then. Haha, good times right?

The doctors say I don't have much time left. Since you're in the force now and all, I felt obligated to return it to you! Haha. So.. yeah. Hope you're doing well. It's been lonely here without you.

Sent To:

300,
Enf. Station,
Jupiter

Shipping Method:

Standard

Estimated Delivery:

1/18/2056

Tips & Notes

  • Snared enemies cannot move, but they can attack.
  • The visual representation of a spikestrip being dropped does NOT snare other enemies, only the initial ones.
  • Both melee and ranged survivors can make good use of this item. Melee survivors can use the time to kill the enemies, while ranged can use the time to retreat.
  • This item has anti-synergy with Oldbox.pngOld BoxOldbox.pngOld Box
    Chance when damaged to drop a jack-in-the-box, fearing enemies.

    Chance when damaged to drop a jack-in-the-box, fearing enemies for 2 (+1 per stack) seconds. Chance to drop starts at 10% and increases with low health.
    , as the Box causes enemies to run away, while this item keeps them in place.
  • This item pairs well with Panicmines.pngPanic MinesPanicmines.pngPanic Mines
    Drop a mine at low health.

    Chance when damaged to drop 1 (+1 per stack) mine that deals 400% damage. Chance to drop starts at 15% and increases with low health.
    , due to not allowing the enemies to escape the mine.
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