Bandit
Stats
HP |
115 (+ 34 per level) |
Regen |
1.20 (+ 0.15 per level) hp/s |
Damage |
12 (+ 3.50 per level) |
Armor |
0 (+ 2 per level) |
Speed |
28 km/h |
Unlock
Complete stage 3 without dying.
Ending phrase
..and so he left, with his pyrrhic plunder.
Bandit
"The Bandit fires Blast faster if you press faster! Use smokebomb to either run away or to stun many enemies at once, followed by Dynamite Toss. Dealing a killing blow with Lights Out allows you to chain many skills together, allowing for maximum damage AND safety."
–In-game description
Description
The Bandit is a playable character in Risk of Rain Returns.
The Bandit is a master of stealthily taking down enemies. Blast deals consistent damage at any range and Dynamite Toss can be used to deal with dense groups. Smokebomb can be used to position out of harm's way, then Lights Out can reset cooldowns to repeat.
Survivor Log
Point of Detection: |
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32 hours Post Liftoff
Jupiterian Atmosphere
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Passenger Details:
[Unregistered Occupant]
Security Analysis:
Occupant appears to have hidden in cargo bay for potentially weeks since the point of detection. They appear to be wearing Stealth-Class Hunter armor alongside a leather jacket, hat and boots. Subject appears equipped with a mid-range rifle and a dated revolver. Rifle is unidentifiable from security footage but appears to be an light-energy variant. Since detection, occupant has appeared and disappeared from cargo bay without detection from passengers or personnel. Hired security has been instructed to detain the occupant but has been unsuccessful in doing so, as no contact has been made. Personnel has been instructed independently that if they see any unfamiliar armed passengers to not engage and inform the captain.
[SECURITY RECALL]
[Event B1] Occupant detected in cargo bay, shining their rifle. Shortly after noticing the camera, the recording cuts out.
[Event B2] Silhouetted shadows begin appearing in the second cargo bay. No associated bodies appear on camera, even in open areas.
[Event B3] Contracted commando hears rapid mechanical whirring during their shift. Source undetermined.
Skills
Primary
Blast |
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Fires a powerful slug for 80% damage.
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- Editor's note: The in-game description of 150% damage is incorrect.
- Blast can fire faster with repeated inputs.
- This can be made fully automatic by enabling the 'Rapid Fire' setting in Accessibility Options.
Whip |
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Crack a whip forward for 200% damage, knocking enemies back.
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- No details yet. If you know something about this skill that could be useful to other players, don't hesitate to add it here!
Secondary
Dynamite Toss |
3s CD
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Toss an explosive in an arc for 300% damage.
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- No details yet. If you know something about this skill that could be useful to other players, don't hesitate to add it here!
Utility
Smokebomb |
13s CD
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Turn invisible. After 3 seconds or after using another ability, surprise and stun enemies for 140% damage.
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- Editor's note: Although not stated in the in-game description, Smokebomb also increases Bandit's movement speed by a flat 10km/h (around a 38% increase over base) for its duration.
Flashbang |
15s CD
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Toss a flash grenade, stunning and blinding all enemies. Blinded enemies cannot attack, are slowed and take 25% extra damage.
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- No details yet. If you know something about this skill that could be useful to other players, don't hesitate to add it here!
Special
Lights Out |
7s CD
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Take aim for a headshot, dealing 500% damage. if this ability kills an enemy, the Bandit's cooldowns are all reset to 0.
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- No details yet. If you know something about this skill that could be useful to other players, don't hesitate to add it here!
Standoff |
7s CD
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Take aim for a headshot, dealing 500% damage. if this ability kills an enemy, gain 1 temporary stack of Standoff. Standoff stacks increase damage by 25% each and last 15 seconds.
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- Editor's note: The in-game description of a 50% damage increase per stack is incorrect.
- Editor's note: The in-game description of 2*600% damage for Quick Draw is incorrect.
- The damage increase caps at 5 stacks of Standoff.
- Each new stack of Standoff refreshes the buff's duration.
Achievements & Trials
Survivors
Name |
Unlocks |
Requirement |
Alt
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Desperado |
Pillaged Gold |
Kill a boss with 'Lights out.'
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Classic Man |
The Hit List |
Reset your cooldown 15 times consecutively.
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Retrograde |
Whip |
Complete the Providence Trial "Castle of Memories". |
Defeat 3,000 enemies as Bandit.
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Gassed Up |
Flashbang |
Complete the Providence Trial "Highway Robbery". |
Collect 300 items as Bandit.
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Trigger Finger |
Standoff |
Complete the Providence Trial "Endless Stand-Off". |
Complete 25 stages as Bandit.
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Gallery
CSS Sprite
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Skins
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⠀⠀⠀⠀⠀⠀
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Unlocked by default.
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Complete Trial "Judgement" as Bandit. |
Collect the Prismatic Shard in the Tutorial.
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Multiplayer Drone
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Version History
Patch 1.0.5
- Bandit's Ancient Scepter boosted alternate Special skill now fires for 2x500% damage like its default counterpart.
Patch 1.0.4
- Normalized survivor movement speed. All slower survivors now move faster.
Trivia
- Bandit gains a bonus 1% critical strike chance per level up.