Don't Think, Feel

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Don't Think, Feel

As MercenaryPortrait0.pngMercenary, parry 10 attacks without getting hit. In order to unlock this trial you need to unlock Mercenary and complete either Assassination Contract or A Rung Above. Successfully completing it will unlock the alternate secondary ability Focused StrikeMercenaryX2.pngFocused Strike5s CD
Secondary

Hold to sheathe your weapon. Release before an incoming strike to parry enemy attacks for 500%-1000% damage to all nearby enemies.
Survivor: Mercenary
for Mercenary.

Modifiers

  • Your Primary, Utility and Special skills are locked.
  • You start with 1 max HP.
  • You start with the following items: Backupmagazine.pngBackupmagazine.pngBackup Magazine
    Add an extra charge of your Secondary skill.

    Add +1 (+1 per stack) charge of your Secondary skill.
    x5, Crowbar.pngCrowbar.pngCrowbar
    Deal bonus damage to healthy monsters.

    Deal +50% (+30% per stack) damage to enemies above 80% health.
    x6

During this trial, the player has to use the ability MercenaryX2.pngFocused StrikeMercenaryX2.pngFocused Strike5s CD
Secondary

Hold to sheathe your weapon. Release before an incoming strike to parry enemy attacks for 500%-1000% damage to all nearby enemies.
Survivor: Mercenary
to survive and defeat enemies. First, the game will alternate spawning a Rock Golem on the left side of the platform and a Sand Crab on the right. After 5 cycles, a Swift will spawn alongside the Rock Golem; this will continue for 10 more cycles before a Colossus spawns, which will then appear every 5 cycles. the amount of enemies defeated doesn't matter, as the score counts the amount of attack deflected. Multiple enemies have to be defeated with a single use of MercenaryX2.pngFocused StrikeMercenaryX2.pngFocused Strike5s CD
Secondary

Hold to sheathe your weapon. Release before an incoming strike to parry enemy attacks for 500%-1000% damage to all nearby enemies.
Survivor: Mercenary
, as they spawn faster than the player can recharge the ability.

The trial ends as soon as the player dies; if the goal isn't achieved by that point, the trial will be failed. A score of 25 is required in order to achieve gold.

Playthrough

Risk of Rain Returns Wiki
Main ArtifactsChallengesMonstersDronesItemsInteractablesProvidence TrialsDifficultyGame Rules
Survivors CommandoPortrait0.pngCommandoHuntressPortrait0.pngHuntressEnforcerPortrait0.pngEnforcerBanditPortrait0.pngBanditHAN-DPortrait0.pngHAN-DEngineerPortrait0.pngEngineerMinerPortrait0.pngMinerSniperPortrait0.pngSniperAcridPortrait0.pngAcridMercenaryPortrait0.pngMercenaryLoaderPortrait0.pngLoaderCHEFPortrait0.pngCHEFPilotPortrait0.pngPilotArtificerPortrait0.pngArtificerDrifterPortrait0.pngDrifter
Stages Desolate ForestDried LakeDamp CavernsSky MeadowAncient ValleyBoar BeachSunken TombMagma BarracksHive ClusterTemple of the EldersRisk of Rain
Other SoundtrackVersion History