A Rung Above

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A Rung Above

As CommandoPortrait0.pngCommando, Survive and collect score pickups. In order to unlock this trial you need to complete either Uncontrolled Experiment, Main Systems Offline or Don't Think, Feel. Successfully completing it will unlock the item Hyperthreader.pngHyper-ThreaderHyperthreader.pngHyper-Threader
Pew pew.

Hitting enemies fires a laser that deals 40% damage and bounces to 2 (+1 per stack) enemies.
.

Modifiers

  • Defeating enemies spawns Score Pickups. Enemies that fall off the stage will not.
  • Magma Worms drop Keycards.
  • Your health does not naturally renegerate.
  • Falling out of bounds is lethal.
  • You start wil the following items: Soldierssyringe.pngSoldierssyringe.pngSoldier's Syringe
    Increases attack speed.

    Increases attack speed by 12% (+12% per stack).
    x1, Toughtimes.pngToughtimes.pngTough Times
    Reduce incoming damage by 14%.

    Increase armor by 14 (+14 per stack).
    x2

During this trial, the player has the loadout Double TapCommandoZ1.pngDouble Tap
Primary

Shoot rapidly for 60% damage.
Survivor: Commando
/ Full Metal JacketCommandoX1.pngFull Metal Jacket3s CD
Secondary

Shoot through enemies for 230% damage, knocking them back.
Survivor: Commando
/ Tactical DiveCommandoC1.pngTactical Dive4s CD
Utility

Roll forward a small distance. You cannot be hit while rolling.
Survivor: Commando
/ Suppressive FireCommandoV1.pngSuppressive Fire5s CD
Special

Fire rapidly, stunning and hitting nearby enemies for 6x60% damage.
Survivor: Commando
. Enemies will keep spawning throught the level, spawning various pickups on kill:

  • Lynx Hunter: 1
  • Lynx Archer: 2
  • Macrobic Predator: 2 + 1 large (5), Hermitsscarf.pngHermitsscarf.pngHermit's Scarf
    Chance to evade incoming damage.

    10% (+10% per stack) chance to evade incoming damage.
  • Bramble: 1 + 1 large (5)
  • Sanctuary Guard: 1 massive (50)
  • Magma Worm: 3 + 1 large (5), Keycard.pngKeycard.pngKeycard
    Opens locked security doors.

    Opens locked security doors interacted with while held. Consumed on use.

Small and massive score pickups will spawn in random locations on the map, and any small pickup has a change to spawn as a large one instead, while exclusively large score pickups will spawn in a room locked by the Keycard. If enough small pickups spawn in the same spot, they will start to fall off the map, disappearing permanently. 50hp pickups will occassionally spawn near the top of the stage.

The area at the top of the stage has 3 $350 chests each containing Hyperthreader.pngHyper-ThreaderHyperthreader.pngHyper-Threader
Pew pew.

Hitting enemies fires a laser that deals 40% damage and bounces to 2 (+1 per stack) enemies.
, Laserturbine.pngLaser TurbineLaserturbine.pngLaser Turbine
Using skills charges up to a huge laser blast.

Using skills charges the generator by 7.8% (+7.8% per stack) per second. At full power, fire a laser for 2000% damage.
or Heavencracker.pngHeaven CrackerHeavencracker.pngHeaven Cracker
Every 4 basic attacks pierce through enemies.

Every 4 (-1 per stack) basic attacks pierce through enemies.
; as well as the locked room with large score pickups and an equipment barrel containing Sawmerang.pngSawmerangSawmerang.pngSawmerang45s CD
Mow them down!

Throw out a sawmerang, slicing enemies for 500% damage and making them bleed for 4x100% damage. Boomerangs back.
. Entering the room will spawn a line of 3 Soldierssyringe.pngSoldier's SyringesSoldierssyringe.pngSoldier's Syringe
Increases attack speed.

Increases attack speed by 12% (+12% per stack).
going down from the right side of the platform.

The trial ends as soon as the player dies; if the player's score is less than 40 by that point, the trial will be failed. A score of at least 150 is required in order to achieve gold.

Playthrough

Risk of Rain Returns Wiki
Main ArtifactsChallengesMonstersDronesItemsInteractablesProvidence TrialsDifficultyGame Rules
Survivors CommandoPortrait0.pngCommandoHuntressPortrait0.pngHuntressEnforcerPortrait0.pngEnforcerBanditPortrait0.pngBanditHAN-DPortrait0.pngHAN-DEngineerPortrait0.pngEngineerMinerPortrait0.pngMinerSniperPortrait0.pngSniperAcridPortrait0.pngAcridMercenaryPortrait0.pngMercenaryLoaderPortrait0.pngLoaderCHEFPortrait0.pngCHEFPilotPortrait0.pngPilotArtificerPortrait0.pngArtificerDrifterPortrait0.pngDrifter
Stages Desolate ForestDried LakeDamp CavernsSky MeadowAncient ValleyBoar BeachSunken TombMagma BarracksHive ClusterTemple of the EldersRisk of Rain
Other SoundtrackVersion History