Uncontrolled Experiment

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Uncontrolled Experiment

As AcridPortrait0.pngAcrid, shatter all targets before time runs out. In order to unlock this trial you need to ulock Acrid and complete either Think of the Children or A Rung Above. Successfully completing it will unlock the alternate utility Dissolving AmbushAcridC2.pngDissolving Ambush6s CD
Utility

Spit out a poisonous blob, forming a puddle that slows and hurts enemies for 100% damage. Use a second time to dissolve into acid and warp to the puddle, dealing 400% damage.
Survivor: Acrid
for Acrid.

Modifiers

  • Your Secondary and Special skills are locked.
  • You start with 100 max HP.
  • Your health does not naturally regenerate.
  • You start with the following items: Hardlightafterburner.pngHardlightafterburner.pngHardlight Afterburner
    Add 2 extra charges of your Utility skill. Reduce Utility skill cooldown.

    Add +2 (+2 per stack) charges of your Utility skill. Reduces Utility skill cooldown by 33%.
    x3

During this trial, the player as the loadout Festering WoundsAcridZ1.pngFestering Wounds
Primary

Maul an enemy for 120% damage. The target is poisoned for 24% TOTAL damage every 0.5 second for 3 seconds.
Survivor: Acrid
/ Dissolving AmbushAcridC2.pngDissolving Ambush6s CD
Utility

Spit out a poisonous blob, forming a puddle that slows and hurts enemies for 100% damage. Use a second time to dissolve into acid and warp to the puddle, dealing 400% damage.
Survivor: Acrid
, showcasing the ability Dissolving Ambush: the player can use it to navigate across large gaps, pass through stage hazards and quickly defeat Lemurians. The stage contains a total of 12 targets, often positioned in places where the player would naturally use AcridC2.pngDissolving AmbushAcridC2.pngDissolving Ambush6s CD
Utility

Spit out a poisonous blob, forming a puddle that slows and hurts enemies for 100% damage. Use a second time to dissolve into acid and warp to the puddle, dealing 400% damage.
Survivor: Acrid
to move around.

If the player dies or runs out of time before reaching the end, the trial will be failed. A time of 0:50 (0:40 remaining) is required in order to achieve gold.

Playthrough

Risk of Rain Returns Wiki
Main ArtifactsChallengesMonstersDronesItemsInteractablesProvidence TrialsDifficultyGame Rules
Survivors CommandoPortrait0.pngCommandoHuntressPortrait0.pngHuntressEnforcerPortrait0.pngEnforcerBanditPortrait0.pngBanditHAN-DPortrait0.pngHAN-DEngineerPortrait0.pngEngineerMinerPortrait0.pngMinerSniperPortrait0.pngSniperAcridPortrait0.pngAcridMercenaryPortrait0.pngMercenaryLoaderPortrait0.pngLoaderCHEFPortrait0.pngCHEFPilotPortrait0.pngPilotArtificerPortrait0.pngArtificerDrifterPortrait0.pngDrifter
Stages Desolate ForestDried LakeDamp CavernsSky MeadowAncient ValleyBoar BeachSunken TombMagma BarracksHive ClusterTemple of the EldersRisk of Rain
Other SoundtrackVersion History