Think of the Children

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Think of the Children

As HAN-DPortrait0.pngHAN-D, free and guide children towards the end goal. In order to unlock this trial you need to unlock HAN–D and complete either Routine Maintenance, Hot-Rope Hop, Main Systems Offline or Uncontrolled Experiment. Successfully completing it will unlock an alternative skin for HAN–D.

Modifiers

  • Golems hold Keycards.
  • you start with 100 max HP.
  • Your health does not naturally regenerate.
  • Falling out of bounds is lethal.
  • You start with the following equipment:Safeguardlantern.pngSafeguardlantern.pngSafeguard Lantern45s CD
    Drop a lantern that fears and damages enemies for 10 seconds.

    Drop a lantern for 10 seconds. Fears and damages enemies for 100% damage.
  • You start with the following items: Paulsgoathoof.pngPaulsgoathoof.pngPaul's Goat Hoof
    Move faster.

    Increases movement speed by 15% (+15% per stack).
    x1, Boxinggloves.pngBoxinggloves.pngBoxing Gloves
    Chance to knock enemies backwards for extra damage.

    6% (+6% per stack) chance on hitting enemies to knock them back for 100% TOTAL damage.
    x20, Rapidmitosis.pngRapidmitosis.pngRapid Mitosis
    Reduce the cooldown of equipment.

    Reduce the cooldown of equipment by 25% (+25% per stack).
    x1, Mysteriousvial.pngMysteriousvial.pngMysterious Vial
    Increased health regeneration.

    Increase health regeneration by 0.84 (+0.84 per stack) hp per second.
    x2

During this trial, the player has the loadout HURTHAN-DZ1.pngHURT
Primary

APPLY FORCE TO ALL COMBATANTS FOR 180% DAMAGE.
Survivor: HAN-D
/ DRONE - HEALHAN-DX1.pngDRONE - HEAL
Secondary

FIRE A DRONE FOR 190% DAMAGE WHILE ALSO HEALING YOURSELF. GAIN DRONES BY KILLING ENEMIES.
Survivor: HAN-D
/ OVERCLOCKHAN-DC1.pngOVERCLOCK7s CD
Utility

INCREASE ATTACK SPEED AND STUN CHANCE BY 30%.
INCREASE DURATION BY ATTACKING ENEMIES.
Survivor: HAN-D
/ FORCED_REASSEMBLYHAN-DV1.pngFORCED_REASSEMBLY5s CD
Special

APPLY GREAT FORCE TO ALL COMBATANTS FOR 500% DAMAGE, KNOCKING THEM IN THE AIR.
Survivor: HAN-D
. The trial showcases the pathfinding of the Child as a centerpiece of its puzzle.

You start at the top of the stage with 7 Children, who will naturally follow you down towards the rest of the stage. On the right, a single Child is isolated on a platform and has to be knocked off to join the rest. Falling down to the Rock Golem on the left will group all the Children on one platform. Defeating the golem and opening a nearby door will free 3 more Children. Going left and defeating the other Rock Golem will allow the Leeching Icon.png Leeching Child to be freed, who has to be knocked down to the lowest floor alongside any Children near them. The lone Child on the left can be led up a vine and knocked down from there. Now, all the remaining Children can be knocked down to the lowest floor and led towards the Parent, where they have to be knocked one last time across a small gap.

Leading all surviving Children to the Parent will end the trial. If more than 8 Chldren die, or the player dies, the trial is failed; and all 13 Children have to survive in order to achieve gold.

Playthrough

Risk of Rain Returns Wiki
Main ArtifactsChallengesMonstersDronesItemsInteractablesProvidence TrialsDifficultyGame Rules
Survivors CommandoPortrait0.pngCommandoHuntressPortrait0.pngHuntressEnforcerPortrait0.pngEnforcerBanditPortrait0.pngBanditHAN-DPortrait0.pngHAN-DEngineerPortrait0.pngEngineerMinerPortrait0.pngMinerSniperPortrait0.pngSniperAcridPortrait0.pngAcridMercenaryPortrait0.pngMercenaryLoaderPortrait0.pngLoaderCHEFPortrait0.pngCHEFPilotPortrait0.pngPilotArtificerPortrait0.pngArtificerDrifterPortrait0.pngDrifter
Stages Desolate ForestDried LakeDamp CavernsSky MeadowAncient ValleyBoar BeachSunken TombMagma BarracksHive ClusterTemple of the EldersRisk of Rain
Other SoundtrackVersion History