Caustic Climb

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Caustic Climb

As AcridPortrait0.pngAcrid, climb up to 70 meters before time runs out. In order to unlock this trial you need to unlock Acrid and complete either Hot-Rope Hop, A Toxic Path, Ruins of the Future or Main Systems Offline. Successfully completing it will unlock the alternate secondary ability Toxic BubbleAcridX2.pngToxic Bubble5s CD
Secondary

Spit out a Toxic Bubble, dealing 50% damage over time, and slowing enemies, exploding for 500% damage after 5 seconds.
Can be pushed by attacking or bouncing on it, dealing 75% damage to nearby enemies.
Survivor: Acrid
for Acrid.

Modifiers

  • Toxic Bubbles can be bounced on to extend your jump and be struck to reposition them.
  • You start with the following items: Lensmakersglasses.pngLensmakersglasses.pngLens Maker's Glasses
    Chance to deal double damage.

    Your attacks have a 10% (+7% per stack) chance to 'Critically Strike', dealing double damage.
    x15, Wickedring.pngWickedring.pngWicked Ring
    Critical strikes reduce all your cooldowns by 1.

    Gain 5% (+10% per stack) critical chance. Critical strikes reduce cooldowns by 1 second.
    x6

During this trial, the player as the loadout Festering WoundsAcridZ1.pngFestering Wounds
Primary

Maul an enemy for 120% damage. The target is poisoned for 24% TOTAL damage every 0.5 second for 3 seconds.
Survivor: Acrid
/ Toxic BubbleAcridX2.pngToxic Bubble5s CD
Secondary

Spit out a Toxic Bubble, dealing 50% damage over time, and slowing enemies, exploding for 500% damage after 5 seconds.
Can be pushed by attacking or bouncing on it, dealing 75% damage to nearby enemies.
Survivor: Acrid
/ Caustic SludgeAcridC1.pngCaustic Sludge15s CD
Utility

Secrete poisonous sludge for 2 seconds. Speeds up allies, while slowing and hurting enemies for 90% damage.
Survivor: Acrid
/ EpidemicAcridV1.pngEpidemic11s CD
Special

Release a deadly disease, poisoning enemies for 100% damage per second. The contagion spreads to two targets after 1 second.
Survivor: Acrid
, showcasing the ability Toxic Bubble by having the player use it to navigate the stage.

The trial ends as soon as the player dies, or after 1 minute. If the player is below 70 meters by that point, the trial will be failed, and climbing to 115 meters is required in order to achieve gold.

Playthrough

Risk of Rain Returns Wiki
Main ArtifactsChallengesMonstersDronesItemsInteractablesProvidence TrialsDifficultyGame Rules
Survivors CommandoPortrait0.pngCommandoHuntressPortrait0.pngHuntressEnforcerPortrait0.pngEnforcerBanditPortrait0.pngBanditHAN-DPortrait0.pngHAN-DEngineerPortrait0.pngEngineerMinerPortrait0.pngMinerSniperPortrait0.pngSniperAcridPortrait0.pngAcridMercenaryPortrait0.pngMercenaryLoaderPortrait0.pngLoaderCHEFPortrait0.pngCHEFPilotPortrait0.pngPilotArtificerPortrait0.pngArtificerDrifterPortrait0.pngDrifter
Stages Desolate ForestDried LakeDamp CavernsSky MeadowAncient ValleyBoar BeachSunken TombMagma BarracksHive ClusterTemple of the EldersRisk of Rain
Other SoundtrackVersion History