Blades in the Wind
Blades in the Wind
As Huntress, defeat Toxic Beasts without dying. In order to unlock this trial you need to complete either The Right Ingredients, Routine Maintenance, S.O.S. or Hot-Rope Hop. Successfully completing it will unlock the alternate secondary ability Laser CycloneLaser Cyclone6s CD
Secondary
Throw a large, slow moving, glaive, dealing 100% damage over time, before returning.
Survivor: Huntress for Huntress.
Modifiers
- Your Primary and Special skills are locked.
- You start with 120 max HP.
- You start with the following items: Hardlight Afterburner
Add 2 extra charges of your Utility skill. Reduce Utility skill cooldown.
Add +2 (+2 per stack) charges of your Utility skill. Reduces Utility skill cooldown by 33%.x1
During this trial, the player has the loadout Laser CycloneLaser Cyclone6s CD
Secondary
Throw a large, slow moving, glaive, dealing 100% damage over time, before returning.
Survivor: Huntress / BlinkBlink3s CD
Utility
Teleport forward a small distance.
Survivor: Huntress, showcasing the ability Laser Cyclone by having the player rely on it as the only source of damage. A Toxic Beast is on the lowest platform of the arena, but high enough for Laser CycloneLaser Cyclone6s CD
Secondary
Throw a large, slow moving, glaive, dealing 100% damage over time, before returning.
Survivor: Huntress to still be able to hit the boss if the player is on the middle platform. The first Toxic Beast will drop a Hopoo FeatherHopoo Feather
Gain an extra jump.
Gain +1 (+1 per stack) maximum jump count. and an AtG Missile Mk. 1AtG Missile Mk. 1
Chance to fire a missile.
10% (+10% per stack) chance on hit to fire a missile that deals 300% TOTAL damage., while all subsequent ones will drop a Rusty KnifeRusty Knife
Chance to bleed on hit.
15% (+15% per stack) chance to bleed an enemy for 4x35% TOTAL damage. and an AtG Missile Mk. 2AtG Missile Mk. 2
Hooah.
7% (+7% per stack) chance on hit to fire three missiles that deal 3x200% TOTAL damage.. All Toxic Beasts will leave a trail of fire similar to a Blazing elite, the second and third Toxic Beasts will be Frenzied and the ones after that - Overloading. Starting at Beast #3, Parents will spawn alongside the boss, and will be Overloading after the first one. Volatile Spitters, Frenzied, Overloading, and normal Archer Bugs, and Brambles spawn passively throughout the trial. After defeating 15 Toxic Beasts, Blighted Archer Bugs will begin to spawn. At the top platform is a multishop contaning a $50 Rusty KnifeRusty Knife
Chance to bleed on hit.
15% (+15% per stack) chance to bleed an enemy for 4x35% TOTAL damage., a $50 Bitter RootBitter Root
Increases maximum health by 8%.
Increases maximum health by 8% (+8% per stack). and $100 Lens Maker's GlassesLens Maker's Glasses
Chance to deal double damage.
Your attacks have a 10% (+7% per stack) chance to 'Critically Strike', dealing double damage..
The trial ends as soon as the player dies; if 2 Toxic Beasts aren't defeated by that point, the trial will be failed. At least 4 Beasts must be defeated in order to achieve gold.
Playthrough
Version History
- Huntress’s “Blades in the Wind” trial significantly re-adjusted to allow for more diverse gameplay scaling as you progress.
- Completion requirement: 1 ⇒ 2
- Gold Rank requirement: 3 ⇒ 4
- Enemy spawns greatly adjusted
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Other | Soundtrack • Version History |