Artifact of Origin
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Information
The Artifact of Origin causes Purple Imps and Imp Vanguards to invade the map every 10 minutes.
Acquisition
The Artifact of Origin is acquired by defeating Providence with the following Artifacts
Trivia
- The Artifact of Origin is the 10th and final Artifact from Risk of Rain (2013).
Tips
- Survivors who can function while missing any given ability are recommended, as it is possible for Distortion to repeatedly lock the same ability.
- A long range Survivor will enable you to deal with Overloading and Blazing enemies in a far safer manner, as the Overloading sparks and Blazing trails can instantly kill you early in the run.
- Prioritize healing and utility items in the first few stages, as Glass already allows you to quickly dispatch enemies.
- Ceremonial DaggerCeremonial Dagger
Killing an enemy fires spirit bolts.
Killing an enemy fires out 4 (+2 per stack) heat seaking bolts that deal 100% damage. can potentially clear stages all on its own in combination with other items, especially depending on Kin's selected enemy.
- Ceremonial DaggerCeremonial Dagger
- 56 Leaf Clover56 Leaf Clover
Elite mobs have a chance to drop items.
Elite mobs have a 4% (+1.5% per stack) chance to drop items. will greatly increase item gain, as Honor makes every enemy an Elite.
Gallery
Risk of Rain Returns Wiki | |
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Main | Artifacts • Challenges • Monsters • Drones • Items • Interactables • Providence Trials • Difficulty • Game Rules |
Survivors | Commando • Huntress • Enforcer • Bandit • HAN-D • Engineer • Miner • Sniper • Acrid • Mercenary • Loader • CHEF • Pilot • Artificer • Drifter |
Stages | Desolate Forest • Dried Lake • Damp Caverns • Sky Meadow • Ancient Valley • Boar Beach • Sunken Tomb • Magma Barracks • Hive Cluster • Temple of the Elders • Risk of Rain |
Other | Soundtrack • Version History |