A Colossal Feat
A Colossal Feat
As Commando, reach and defeat the Colossus before time runs out. This is the first Providence Trial, and it is unlocked by finding any Survivor. Successfully completing it will unlock the alternate special ability Point-BlankPoint-Blank6s CD
Special
Take out your shotgun and fire, hitting nearby enemies for 6x100% damage.
Survivor: Commando for Commando.
Modifiers
- Your health does not naturally regenerate.
During this trial, the player has the loadout Double TapDouble Tap
Primary
Shoot rapidly for 60% damage.
Survivor: Commando / Full Metal JacketFull Metal Jacket3s CD
Secondary
Shoot through enemies for 230% damage, knocking them back.
Survivor: Commando / Tactical DiveTactical Dive4s CD
Utility
Roll forward a small distance. You cannot be hit while rolling.
Survivor: Commando / Point-BlankPoint-Blank6s CD
Special
Take out your shotgun and fire, hitting nearby enemies for 6x100% damage.
Survivor: Commando, showcasing the ability Point-Blank by having the player rely on it as their primary source of damage.
Throughout the trial, enemies will spawn in waves. When a wave spawns, the timer for the next wave starts. This timer starts at 5s for the first wave, and goes up by around 3.5s for each subsequent wave. If all enemies are defeated, the next wave will spawn immediately. The enemy waves are as follows:
- 3 Lemurians
- 2 Rock Golems
- 3 Jellyfish
- 2 Lemurians and an Elder Lemurian
- 4 Jellyfish and a Wandering Vagrant, which will always drop a Nematocyst NozzleNematocyst Nozzle22s CD
Best served cold.
Shoot out 6 nematocysts that deal 400% damage. - 3 Rock Golems and the Colossus
The player starts with $15, and has access to:
- a small chest containing one Monster ToothMonster Tooth
Heal after kills.
Killing an enemy heals you for 10 (+5 per stack) health., Lens Maker's GlassesLens Maker's Glasses
Chance to deal double damage.
Your attacks have a 10% (+7% per stack) chance to 'Critically Strike', dealing double damage., or MedkitMedkit
Receive a delayed heal after taking damage.
Heal for 10 (+10 per stack) health 1.5 seconds after getting hurt. - a large chest containing one UkuleleUkulele
..and his music was electric.
20% chance on hit to fire chain lightning for 66% (+66% per stack) TOTAL damage on up to 3 targets., Energy CellEnergy Cell
Attack faster at lower health.
Increases attack speed by up to 40% (+30% per stack) at low health., or Guardian's HeartGuardian's Heart
Gain a shield. Recharges outside of danger.
Gain a 60 (+60 per stack) health shield. Recharges when outside of danger for 7 seconds. - 2 barrels granting money and health
- an equipment barrel containing Gigantic AmethystGigantic Amethyst8s CD
Resets all your cooldowns.
Reset all your cooldowns..
If the player dies, or runs out of time before defeating the Colossus, the trial will be failed. A time of 1:35 (3:25 remaining) is required in order to achieve gold.
Playthrough
Risk of Rain Returns Wiki | |
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Main | Artifacts • Challenges • Monsters • Drones • Items • Interactables • Providence Trials • Difficulty • Game Rules |
Survivors | Commando • Huntress • Enforcer • Bandit • HAN-D • Engineer • Miner • Sniper • Acrid • Mercenary • Loader • CHEF • Pilot • Artificer • Drifter |
Stages | Desolate Forest • Dried Lake • Damp Caverns • Sky Meadow • Ancient Valley • Boar Beach • Sunken Tomb • Magma Barracks • Hive Cluster • Temple of the Elders • Risk of Rain |
Other | Soundtrack • Version History |