Juggling Priorities
Juggling Priorities
As Pilot, don't let the Sand Crab touch the ground. In order to unlock this trial you need to unlock Pilot and complete either Race to the Finish!, Drowning in Research or Emergency Ejection. Successfully completing it will unlock an alternate skin for the Pilot.
Modifiers
- The trial will end when an enemy touches the ground.
- You start with the following items: Backup Magazine
Add an extra charge of your Secondary skill.
Add +1 (+1 per stack) charge of your Secondary skill.x2, Alien Head
Reduces cooldowns for your skills.
Decrease your skill cooldowns by 30% (+30% per stack).x2, Concussion Grenade
Chance to stun enemies.
6% (+6% per stack) chance on hitting enemies to stun them for 2 seconds.x1
During this trial, the player has the loadout ClusterfireClusterfire
Primary
Fire weapon for 95% damage. Every third hit pierces and deals 190% damage.
Survivor: Pilot / Target Acquired!Target Acquired!4s CD /
Secondary
Shoot diagonally upward for 3x125% damage. If airborne, shoot downward instead. Hold to fire continuously.
Survivor: Pilot / Rapid DeploymentRapid Deployment8s CD
Utility
Launch into the air, stunning enemies for 200% damage and activating a parachute. If airborne, launch forwards instead.
Survivor: Pilot / AirstrikeAirstrike12s CD /
Special
Dash backwards, leaving a bomb that knocks enemies into the air for 150% damage. Can trigger 8 times. If airborne, dash upwards and drops a bomb directly below instead.
Survivor: Pilot, showcasing the ability Airstrike by having the player use it to keep a Sand Crab airborne. The Sand Crab moves sporadically, and may attempt to evade the Airstrikes. You can use Traget Acquired! to slow down the Crab's descent. Eventually, Jellyfish will start spawning below the stage and may kill the player if not defeated quickly enough.
The trial ends when the player dies, or the Sand Crab lands. If 30 seconds haven't passed by that point, the trial will be failed. A time of at least 1 minute is required in order to achieve gold.
Playthrough
Risk of Rain Returns Wiki | |
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Main | Artifacts • Challenges • Monsters • Drones • Items • Interactables • Providence Trials • Difficulty • Game Rules |
Survivors | Commando • Huntress • Enforcer • Bandit • HAN-D • Engineer • Miner • Sniper • Acrid • Mercenary • Loader • CHEF • Pilot • Artificer • Drifter |
Stages | Desolate Forest • Dried Lake • Damp Caverns • Sky Meadow • Ancient Valley • Boar Beach • Sunken Tomb • Magma Barracks • Hive Cluster • Temple of the Elders • Risk of Rain |
Other | Soundtrack • Version History |