Emergency Ejection

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Emergency Ejection

As PilotPortrait0.pngPilot, reach the end of the stage without landing. In order to unlock this trial you need to unlock Pilot and complete either Juggling Priorities or Get Off My Lawn!. Successfully completing it will unlock the item Classifiedaccesscodes.pngClassified Access CodesClassifiedaccesscodes.pngClassified Access Codes
Access a deadly weapon against the Teleporter bosses.

The Atlas Cannon appears each stage, activating it deals 40% (+20% per stack) of maximum health as damage to the teleporter boss after it spawns.
.

Modifiers

  • You start with 200 max HP.
  • Your health does not naturally regenerate.
  • You Cannot jump.
  • You start with the following items: Paulsgoathoof.pngPaulsgoathoof.pngPaul's Goat Hoof
    Move faster.

    Increases movement speed by 15% (+15% per stack).
    x3

During this trial, the player has the loadout ClusterfirePilotZ1.pngClusterfire
Primary

Fire weapon for 95% damage. Every third hit pierces and deals 190% damage.
Survivor: Pilot
/ Target Acquired!PilotX1.pngTarget Acquired!4s CD / PilotX1.png
Secondary

Shoot diagonally upward for 3x125% damage. If airborne, shoot downward instead. Hold to fire continuously.
Survivor: Pilot
/ Rapid DeploymentPilotC1.pngRapid Deployment8s CD
Utility

Launch into the air, stunning enemies for 200% damage and activating a parachute. If airborne, launch forwards instead.
Survivor: Pilot
/ AirstrikePilotV1.pngAirstrike12s CD / PilotV1.png
Special

Dash backwards, leaving a bomb that knocks enemies into the air for 150% damage. Can trigger 8 times. If airborne, dash upwards and drops a bomb directly below instead.
Survivor: Pilot
, showcasing the ability Rapid Deployment as the player uses it to slowly glide down through the stage. As you progress, Jellyfish will occasionally spawn, but will only take a sigle shot to defeat. After a short stretch of the stage there are 3 Barbedwire.pngBarbed WireBarbedwire.pngBarbed Wire
Hurts nearby enemies.

Hurt all enemies within 1m (+0.2m per stack) for 50% (+10% per stack) damage every 0.5 seconds.
around a central platform, beyond them is an Overloading Icon.png Overloading Mushrum guarding 7 points. Passing it will spawn a Wandering Vagrant, capable of an electric attack similar to an Overloading Icon.png Overloading elite. After it are Barbedwire.pngBarbed WireBarbedwire.pngBarbed Wire
Hurts nearby enemies.

Hurt all enemies within 1m (+0.2m per stack) for 50% (+10% per stack) damage every 0.5 seconds.
, a Foreignfruit.pngForeign FruitForeignfruit.pngForeign Fruit45s CD
Heal on use.

Heal yourself for 50% of your health.
and 3 stack of Paulsgoathoof.pngPaul's Goat HoofPaulsgoathoof.pngPaul's Goat Hoof
Move faster.

Increases movement speed by 15% (+15% per stack).
, as well as an option side path containing Barbedwire.pngBarbed WireBarbedwire.pngBarbed Wire
Hurts nearby enemies.

Hurt all enemies within 1m (+0.2m per stack) for 50% (+10% per stack) damage every 0.5 seconds.
and 7 points. More Overloading Icon.png Overloading Mushrums guard the way down, where 2 Paulsgoathoof.pngGoat HoovesPaulsgoathoof.pngPaul's Goat Hoof
Move faster.

Increases movement speed by 15% (+15% per stack).
and Barbedwire.pngBarbed WireBarbedwire.pngBarbed Wire
Hurts nearby enemies.

Hurt all enemies within 1m (+0.2m per stack) for 50% (+10% per stack) damage every 0.5 seconds.
are close to the opposite walls. At the bottom of the first area is a target, shooting which will spawn 30 additional points in the second area. As you leave a large room with a square of 16 points, a mass of Jellyfish and 2 Brambles will ambush you in a long corridor, after which you may collect the option last Paulsgoathoof.pngPaul's Goat HoofPaulsgoathoof.pngPaul's Goat Hoof
Move faster.

Increases movement speed by 15% (+15% per stack).
.

If the player reaches the goal with less than 55 points, lands on the ground or runs out of time, the trial will be failed. A score of at least 83 is required in order to achieve gold.

Playthrough

Version History

Patch 1.0.4
  • Cleaned up collision errors in Pilot’s “Emergency Ejection” trial. Removed an awkwardly placed scoring item.

Trivia

  • The trial can be completed even after the player dies if the character's body falls through the finish line with the score requirements met.
Risk of Rain Returns Wiki
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Survivors CommandoPortrait0.pngCommandoHuntressPortrait0.pngHuntressEnforcerPortrait0.pngEnforcerBanditPortrait0.pngBanditHAN-DPortrait0.pngHAN-DEngineerPortrait0.pngEngineerMinerPortrait0.pngMinerSniperPortrait0.pngSniperAcridPortrait0.pngAcridMercenaryPortrait0.pngMercenaryLoaderPortrait0.pngLoaderCHEFPortrait0.pngCHEFPilotPortrait0.pngPilotArtificerPortrait0.pngArtificerDrifterPortrait0.pngDrifter
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