Bullseyes Only

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Bullseyes Only

As SniperPortrait0.pngSniper, destroy all targets before time runs out. In order to unlock this trial you need to unlock Sniper and complete either Danger Orbits, Go On Without Me, In The Clouds or Lone Wolf. Successfully completing it will unlock the alternate secondary ability QuickscopeSniperX2.pngQuickscope4s CD
Secondary

Rapidly take aim, dealing damage within a moving reticle. On release, fire a bullet for 600% damage.
Survivor: Sniper
for Sniper.

File:BullseyesOnlyMAP.png
The map that the trial takes place on.
Based on the Magma Barracks tileset.

Modifiers

The following modifiers are active during the trial:

  • Checkpoint Shrines revive you on death.
  • Your Primary skill is locked.
  • You start with 4 max HP.
  • You start with the following items: Backupmagazine.pngBackupmagazine.pngBackup Magazine
    Add an extra charge of your Secondary skill.

    Add +1 (+1 per stack) charge of your Secondary skill.
    x2

During this trial, the player has the loadout QuickscopeSniperX2.pngQuickscope4s CD
Secondary

Rapidly take aim, dealing damage within a moving reticle. On release, fire a bullet for 600% damage.
Survivor: Sniper
/ Military TrainingSniperC1.pngMilitary Training6s CD
Utility

Backflip a large distance. You cannot be hit while rolling.
Survivor: Sniper
/ Spotter: SCANSniperV1.pngSpotter: SCAN10s CD
Special

Send your Spotter out to analyze the most dangerous enemy, increasing critical strike chance against it by 100%.
Survivor: Sniper
, showcasing the ability Quickscope as the player uses it as their only form of attack. Enemies appear throughout the stage, however the player is able to respawn at checkpoints. Most targets are placed in tricky spots, behind walls or such that they require jumping mid-scope. A Hopoofeather.pngHopoo FeatherHopoofeather.pngHopoo Feather
Gain an extra jump.

Gain +1 (+1 per stack) maximum jump count.
can be found below the second checkpoint, assisting in navigating the stage and breaking certain targets. An Ifrit will attempt to slow down the player before the final target, however defeating it is not required.

If the player runs out of time before shattering all targets, the trial will be failed, and a time of 1:10 (1:00 remaining) is required in order to achieve gold.

Playthrough

Risk of Rain Returns Wiki
Main ArtifactsChallengesMonstersDronesItemsInteractablesProvidence TrialsDifficultyGame Rules
Survivors CommandoPortrait0.pngCommandoHuntressPortrait0.pngHuntressEnforcerPortrait0.pngEnforcerBanditPortrait0.pngBanditHAN-DPortrait0.pngHAN-DEngineerPortrait0.pngEngineerMinerPortrait0.pngMinerSniperPortrait0.pngSniperAcridPortrait0.pngAcridMercenaryPortrait0.pngMercenaryLoaderPortrait0.pngLoaderCHEFPortrait0.pngCHEFPilotPortrait0.pngPilotArtificerPortrait0.pngArtificerDrifterPortrait0.pngDrifter
Stages Desolate ForestDried LakeDamp CavernsSky MeadowAncient ValleyBoar BeachSunken TombMagma BarracksHive ClusterTemple of the EldersRisk of Rain
Other SoundtrackVersion History