Challenges

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Completing an Achievement, Challenge, or Trial will unlock either a Survivor, an Item or Equipment (that will start to drop in subsequent runs), or an Artifact that can be activated for future runs.

Survivors

Challenge Unlocks Requirement
Divine Intervention ProvidenceTrials.png Providence Trials Unlock a survivor.
Before Titans EnforcerPortrait0.pngEnforcer Kill the Magma Worm, Wandering Vagrant, and Colossus.
Warrior BanditPortrait0.pngBandit Beat the 3rd stage.
Handy HAN-DPortrait0.pngHAN-D Find the robot janitor.
Mechanic EngineerPortrait0.pngEngineer Repair 40 drones total.
Excavation MinerPortrait0.pngMiner Clear a path for the survivor.
Washed Away SniperPortrait0.pngSniper Beat the game.
The Experiment AcridPortrait0.pngAcrid Free the chained creature.
No Flukes MercenaryPortrait0.pngMercenary Beat the game 5 times.
Itemized LoaderPortrait0.pngLoader Obtain 30 unique items in one playthrough.
Gourmet CHEFPortrait0.pngCHEF Obtain Meatnugget.pngMeat NuggetMeatnugget.pngMeat Nugget
Enemies drop chunks of healing meat.

8% chance on hit to drop 2 meat nuggets that heal for 8 (+8 per stack) health.
, Bustlingfungus.pngBustling FungusBustlingfungus.pngBustling Fungus
Heal quickly when standing still for 2 seconds.

After standing still for 2 seconds, heal for 4.5% (+4.5% per stack) of your health every second to yourself and nearby allies.
, Sproutingegg.pngSprouting EggSproutingegg.pngSprouting Egg
Rapidly heal outside of danger.

After not being hit for 7 seconds, increase health regeneration by 2.4 (+2.4 per stack) hp per second.
, Bitterroot.pngBitter RootBitterroot.pngBitter Root
Increases maximum health by 8%.

Increases maximum health by 8% (+8% per stack).
, and Foreignfruit.pngForeign FruitForeignfruit.pngForeign Fruit45s CD
Heal on use.

Heal yourself for 50% of your health.
in one run.
Anywhere, Everywhere ArtificerPortrait0.pngArtificer Visit 10 unique stages.
Recycled DrifterPortrait0.pngDrifter Recycle 6 drones in one playthrough.
Seasoned Wanderer PilotPortrait0.pngPilot Collect 15 Monster Logs.

Items

Challenge Unlocks Requirement
Lizard Bait Gasoline.pngGasolineGasoline.pngGasoline
Killing enemies sets the ground on fire.

Killing enemies burns the ground for 60% (+40% per stack) damage.
Defeat 20 Lemurians in one playthrough.
Never Look Back Unstable Watch.pngUnstable WatchUnstable Watch.pngUnstable Watch67s CD
Pause time for 7 seconds.

Stop time for 7 seconds.
Complete the 1st stage in under 5 minutes.
Still Standing Lostdoll.pngLost DollLostdoll.pngLost Doll45s CD
Harm yourself to deal massive damage to an enemy.

Sacrifice 25% health to damage an enemy for 400% of your maximum health.
Survive a boss with less than 20% health.
Pre-Alpha Muconstruct.pngMu ConstructMuconstruct.pngMu Construct
Heal periodically after activating the teleporter.

Heal by 2.5% of your maximum health every 5 (-25% per stack) seconds after the Teleporter has been activated.
Find this item somewhere in the world to unlock it.
"Is This Bugged?" Paulsgoathoof.pngPaul's Goat HoofPaulsgoathoof.pngPaul's Goat Hoof
Move faster.

Increases movement speed by 15% (+15% per stack).
Fail a shrine 3 times in a row.
Lucky Devil Snakeeyes.pngSnake EyesSnakeeyes.pngSnake Eyes
Gain increased critical strike chance on failing a shrine. Resets between stages.

Failing a shrine increases critical chance by 7% (+7% per stack), up to 6 times. Resets at the start of each stage.
Pass a shrine 4 times in a row.
Mechanized Militia Thebackup.pngThe Back-upThebackup.pngThe Back-up45s CD
Call drones for backup. Lasts 10 seconds.

Create 4 drones to fight for you for 10 seconds.
Have 4 drone helpers at once.
Strength of Will Lockedjewel.pngLocked JewelLockedjewel.pngLocked Jewel
Activating an interactable grants barrier and gold.

Activating an interactable heals 35% (+15% per stack) of your maximum barrier and grants $8 (scales with time).
Reach max barrier.
The Lone Survivor Ollopper.pngThe Ol' LopperOllopper.pngThe Ol' Lopper
Enemies take more damage at lower health.

Deal bonus damage to enemies with lower health, up to +60% (+60% per stack) damage.
Survive 40 minutes.
In the Soup Firemansboots.pngFireman's BootsFiremansboots.pngFireman's Boots
Fight fire with fire..

Walking leaves behind a fire trail that burns for 35% (+20% per stack) damage.
Survive in lava for 1 minute straight.
Zero Sum Photonjetpack.pngPhoton JetpackPhotonjetpack.pngPhoton Jetpack
No hands.

Hold the jump button to fly for up to 1.6 (+0.8 per stack) seconds. Recharges over 1.6 seconds.
End a Teleporter timer with 0 enemies on the map.
Sole Survivor Diosbestfriend.pngDio's Best FriendDiosbestfriend.pngDio's Best Friend
Cheat death once.

Taking fatal damage consumes this item and revives you with 40% health and 2 seconds of invulnerability.
Die 50 times.
Last Wish Deadmansfoot.pngDead Man's FootDeadmansfoot.pngDead Man's Foot
Drop a poison trap at low health.

Chance when damaged to drop a poison mine that deals 150% damage and poisons for x600% (+450% per stack) damage over time. Chance to drop starts at 15% and increases with low health.
Find the bloated survivor.
Vampire Alienhead.pngAlien HeadAlienhead.pngAlien Head
Reduces cooldowns for your skills.

Decrease your skill cooldowns by 30% (+30% per stack).
Obtain 7 Monstertooth.pngMonster TeethMonstertooth.pngMonster Tooth
Heal after kills.

Killing an enemy heals you for 10 (+5 per stack) health.
and 1 Guardiansheart.pngGuardian HeartGuardiansheart.pngGuardian's Heart
Gain a shield. Recharges outside of danger.

Gain a 60 (+60 per stack) health shield. Recharges when outside of danger for 7 seconds.
.
In Good Health Bitterroot.pngBitter RootBitterroot.pngBitter Root
Increases maximum health by 8%.

Increases maximum health by 8% (+8% per stack).
Reach 650 health.
Special Delivery Captainsbrooch.pngCaptain's BroochCaptainsbrooch.pngCaptain's Brooch135s CD
One man's wreckage is another man's treasure.

Call down a chest nearby. Chest cost is doubled.
Unlock a golden chest with the Explorerskey.pngExplorer's KeyExplorerskey.pngExplorer's Key90s CD
Unlocks all chests within 20 meters.

Open all chests within 20 meters.
.
The Grind Mocha.pngMochaMocha.pngMocha
Slightly increase attack speed and movement speed.

Increases movement speed by 7.5% (+7.5% per stack) and attack speed by 6% (+6% per stack).
Level up to level 20.
Macho Glowingmeteorite.pngGlowing MeteoriteGlowingmeteorite.pngGlowing Meteorite70s CD
Rain meteors from the sky, hurting both enemies and allies.

Meteors fall from the sky, damaging enemies and friends for 10% of their maximum health. Lasts 8 seconds.
Deal 5000 damage in one shot.
Junk Collector 56leafclover.png56 Leaf Clover56leafclover.png56 Leaf Clover
Elite mobs have a chance to drop items.

Elite mobs have a 4% (+1.5% per stack) chance to drop items.
Kill the Scavenger.
Watery Grave Filialimprinting.pngFilial ImprintingFilialimprinting.pngFilial Imprinting
Hatch a strange creature who drops buffs periodically.

Hatch 1 (+1 per stack) strange creature who drops buffs every 20 seconds. Buffs temporarily boost either movement speed, attack speed, or health regen.
Drown 20 Whorls.
War Bonds Goldengun.pngGolden GunGoldengun.pngGolden Gun
More gold, more damage.

Deal bonus damage based on current gold, up to 40% damage. Caps at 700 (-50% per stack) gold. Scales with time.
Bank 20,000 gold.
Endless Voyager Wickedring.pngWicked RingWickedring.pngWicked Ring
Critical strikes reduce all your cooldowns by 1.

Gain 5% (+10% per stack) critical chance. Critical strikes reduce cooldowns by 1 second.
Collect 4 Keycard.pngKeycardsKeycard.pngKeycard
Opens locked security doors.

Opens locked security doors interacted with while held. Consumed on use.
.
Altered Genome Thetoxin.pngThe ToxinThetoxin.pngThe Toxin
Touch enemies to weaken them.

Infect enemies on contact for 3 seconds, causing them to receive 30% (+15% per stack) extra damage from all sources.
Find the illegal shipment.
Insurance Fraud Harvestersscythe.pngHarvester's ScytheHarvestersscythe.pngHarvester's Scythe
Critical hits heal you.

Gain 5% critical chance. Critical strikes heal for 8 (+2 per stack) health.
Use a health shrine that drops you below 5% health.
A Dime A Dozen Razorpenny.pngRazor PennyRazorpenny.pngRazor Penny
Slightly increased Critical strike chance. Critical strikes give you gold.

Gain 4% critical chance (+4% per stack). Critical strikes drop $1 (+1$ per stack) gold.
Kill 12 enemies simultaneously using the Goldplatedbomb.pngGold-Plated BombGoldplatedbomb.pngGold-Plated Bomb45s CD
Drop and detonate 50% of your money.

Use 50% of your gold to create a bomb, dealing 1 damage per gold spent. Refund 20% of spent gold on kill.
.
Gold Medalist Royalmedallion.pngRoyal MedallionRoyalmedallion.pngRoyal Medallion
Bosses drop powerful buffing wisps when hit.

10% chance on hitting a boss monster to drop a buffing wisp that improves health regen, attack speed, move speed, and base damage for 10 (+6 per stack) seconds.
Get a gold rank on at least 5 Providence Trials.
Activated Bottledchaos.pngBottled ChaosBottledchaos.pngBottled Chaos
Using your Equipment triggers an additional, random Equipment effect.

Activating an Equipment triggers a random equipment effect 1 (+1 per stack) time(s).
Use the same Equipment Activator 5 times.
Close Calls Prophetscape.pngProphet's CapeProphetscape.pngProphet's Cape
All blocked damage heals you.

Briefly blocks all incoming damage upon being struck (Recharging after 15 seconds). Blocking damage heals you for 3 (+1 per stack) health.
Commando: CommandoC1.pngCommandoC1.pngTactical Dive4s CD
Utility

Roll forward a small distance. You cannot be hit while rolling.
Survivor: Commando
Dodge 7 lethal attacks.
Untouchable Macereplica.pngMace ReplicaMacereplica.pngMace Replica45s CD
Swing a powerful mace, activating your item effects.

Swing a powerful mace for 250% damage, knocking enemies away. Guaranteed to activate all on-hit item effects.
Commando: Activate the third teleporter without being hurt once.
Thread the Needle Hyperthreader.pngHyper-ThreaderHyperthreader.pngHyper-Threader
Pew pew.

Hitting enemies fires a laser that deals 40% damage and bounces to 2 (+1 per stack) enemies.
Complete the Providence Trial "A Rung Above".
Rapidfire Hermitsscarf.pngHermit's ScarfHermitsscarf.pngHermit's Scarf
Chance to evade incoming damage.

10% (+10% per stack) chance to evade incoming damage.
Huntress: Achieve 200% attack speed.
Sixth Sense Predatoryinstincts.pngPredatory InstinctsPredatoryinstincts.pngPredatory Instincts
Critical strikes increase attack speed. Buff stacks 5 times.

Gain 5% critical chance. Critical strikes increase attack speed by 10% (+7% per stack). Maximum cap of 30% (+21% per stack) attack speed.
Huntress: Defeat the Ancient Wisp without taking any damage.
Rope Burn Voltaicmitt.pngVoltaic MittVoltaicmitt.pngVoltaic Mitt
Climbed ropes are electrified.

Climbing creates an electric trail that deals 50% damage (+30% per stack).
Complete the Providence Trial "Hot-Rope Hop".
Tank Spikestrip.pngSpikestripSpikestrip.pngSpikestrip
Drop spikestrips on being hit, snaring enemies.

When hit, drop spikestrips that snare enemies for 1 (+0.5 per stack) second.
Enforcer: Block 2000 damage total with your shield.
Turtle Prescriptions.pngPrescriptionsPrescriptions.pngPrescriptions45s CD
Increase damage and attack speed for 8 seconds.

Increase damage by 30% and attack speed by 40% for 8 seconds.
Enforcer: Stay in Shield Mode for 5 minutes straight (in combat).
Desperado Pillagedgold.pngPillaged GoldPillagedgold.pngPillaged Gold45s CD
For 14 seconds, hitting enemies causes them to drop gold.

For 14 seconds, every hit drops gold.
Bandit: Kill a boss with 'BanditV1.pngLights OutBanditV1.pngLights Out7s CD
Special

Take aim for a headshot, dealing 500% damage. if this ability kills an enemy, the Bandit's cooldowns are all reset to 0.
Survivor: Bandit
.'
Classic Man Thehitlist.pngThe Hit ListThehitlist.pngThe Hit List
Killing marked enemies permanently increases damage.

Randomly marks up to 1 (+1 per stack) enemy. Killing a marked enemy permanently increases damage by 0.5, up to 20 damage.
Bandit: Reset your cooldown 15 times consecutively.
Paratrooper Classifiedaccesscodes.pngClassified Access CodesClassifiedaccesscodes.pngClassified Access Codes
Access a deadly weapon against the Teleporter bosses.

The Atlas Cannon appears each stage, activating it deals 40% (+20% per stack) of maximum health as damage to the teleporter boss after it spawns.
Complete the Providence Trial "Emergency Ejection".
Bionic Taser.pngTaserTaser.pngTaser
Chance to snare on hit.

7% chance on hit to snare enemies for 1.5 (+0.5 per stack) seconds.
Loader: Travel 6,500 meters using the LoaderC1.pngHydraulic GauntletLoaderC1.pngHydraulic Gauntlet3s CD
Utility

Fire your gauntlet and pull yourself forward, stunning and hurting enemies for 210% damage.
Can be angled upwards.
Survivor: Loader
Snuffed Out Giganticamethyst.pngGigantic AmethystGiganticamethyst.pngGigantic Amethyst8s CD
Resets all your cooldowns.

Reset all your cooldowns.
Loader: Kill the Overloading Icon.png Overloading Magma Worm.
Controlled Demolition Stickybomb.pngSticky BombStickybomb.pngSticky Bomb
Chance to attach a bomb to enemies.

9% chance on hit to attach a bomb to an enemy, detonating for 200% (+100% per stack) TOTAL damage.
Engineer: Detonate 15 EngineerX1.pngBounding MineEngineerX1.pngBounding Mine6s CD / EngineerX1.png
Secondary

Drop a trap that explodes for 300% damage.
Hold up to 10.
Survivor: Engineer
s within 5 seconds.
Optimal Concussiongrenade.pngConcussion GrenadeConcussiongrenade.pngConcussion Grenade
Chance to stun enemies.

6% (+6% per stack) chance on hitting enemies to stun them for 2 seconds.
Engineer: Kill a boss in 15 seconds or less.
Field Testing Insecticide.pngInsecticideInsecticide.pngInsecticide
Chance to apply damage over time. Heal if the enemy dies.

10% (+5% per stack) chance on hit to spray an enemy dealing 10% damage per second. Spray stacks up to 10 times. Killing enemies heals for 10 (+5 per spray stack) health.
Complete the Providence Trial "Get Off My Lawn!".
Cracking Claws Interstellardeskplant.pngInterstellar Desk PlantInterstellardeskplant.pngInterstellar Desk Plant
Sprout a tree on kill, granting healing fruits.

Upon killing an enemy, spawn an alien plant that heals you for 3% of your maximum health and recharges after 4 seconds. Plant lasts 15 (+5 per stack) seconds.
CHEF: CHEFX1.pngSEARCHEFX1.pngSEAR3s CD
Secondary

COOK CUSTOMERS FOR 260% DAMAGE UNTIL GOLDEN BROWN, KNOCKING THEM AWAY.
SEARING GLAZED CUSTOMERS DEALS +78% DAMAGE.
Survivor: CHEF
/FLAMBECHEFX1 2.pngFLAMBE3s CD
Secondary

COOK CUSTOMERS FOR 520% DAMAGE UNTIL INCINERATED, KNOCKING THEM AWAY.
FLAMBEING GLAZED CUSTOMERS DEALS +156% DAMAGE.
Survivor: CHEF
20 Sand Crabs
Catch and Release Laserturbine.pngLaser TurbineLaserturbine.pngLaser Turbine
Using skills charges up to a huge laser blast.

Using skills charges the generator by 7.8% (+7.8% per stack) per second. At full power, fire a laser for 2000% damage.
CHEF: Have 20 cleavers out at once.
"...Or Your Money Back" Arcaneblades.pngArcane BladesArcaneblades.pngArcane Blades
Move faster after activating the Teleporter.

Increases movement speed by 30% (+30% per stack) after the Teleporter has been activated.
Complete the Providence Trial "Kited Blades".
Dissolved Toxiccentipede.pngToxic CentipedeToxiccentipede.pngToxic Centipede
Infected!

Infect a nearby enemy on contact for 6 (+2 per stack) seconds, dealing 50% damage every 0.5 seconds. Bounces to other enemies if the target dies. Recharges every 6 (-33% per stack) seconds.
Acrid: Spread 3,300 feet of AcridC1.pngCaustic SludgeAcridC1.pngCaustic Sludge17s CD
Utility

Secrete poisonous sludge for 2 seconds. Speeds up allies, while slowing and hurting enemies for 90% damage.
Survivor: Acrid
.
Catchy Supermassiveleech.pngSuper Massive LeechSupermassiveleech.pngSuper Massive Leech45s CD
Grant massive life on hit for 10 seconds.

For 10 seconds, every hit heals you for 9 health.
Acrid: Spread AcridV1.pngEpidemicAcridV1.pngEpidemic11s CD
Special

Release a deadly disease, poisoning enemies for 100% damage per second. The contagion spreads to two targets after 1 second.
Survivor: Acrid
to 25 enemies.
Yoink Huntersharpoon.pngHunter's HarpoonHuntersharpoon.pngHunter's Harpoon
Killing an enemy grants a temporary burst of speed.

Killing an enemy increases movement speed by 125% for 1 (+1 per stack) second. Consecutive kills increase buff duration for up to 25 seconds.
Complete the Providence Trial "A Toxic Path".
Blazing Victory Panicmines.pngPanic MinesPanicmines.pngPanic Mines
Drop a mine at low health.

Chance when damaged to drop 1 (+1 per stack) mine that deals 400% damage. Chance to drop starts at 15% and increases with low health.
Miner: Survive the teleporter event without falling below 50% health.
Hot Streak Shatteringjustice.pngShattering JusticeShatteringjustice.pngShattering Justice
Reduce enemy armor on hit. Reduction stacks 5 times.

Attacks reduce enemy armor by 6 for 2 (+2 per stack) seconds. Reduction stacks up to -30 armor.
Miner: Reach level 10 without getting hurt more than once.
Massacre Aegis.pngAegisAegis.pngAegis
Healing past full grants you a temporary barrier. Increased maximum barrier.

Healing past full grants you barrier equal to 50% (+50% per stack) of the amount you healed. Increases maximum barrier by 20% (+20% per stack).
Artificer: Multi-kill 15 enemies.
By Design Substandardduplicator.pngSubstandard DuplicatorSubstandardduplicator.pngSubstandard Duplicator
Picked up items yield an additional temporary copy.

Picking up an item gives you a temporary copy of itself. Temporary items last an additional 10 (+10 per stack) seconds
Complete the Providence Trial "A Duplicator?!".
Hydraulic Press Armsrace.pngArms RaceArmsrace.pngArms Race
Drones are equipped with explosive weaponry. Summons a drone helper.

Drones gain a 5% (+5% per stack) chance on hit to fire a missile for 300% TOTAL damage, and a 9% chance on hit to fire a mortar for 85% (+85% per stack) TOTAL damage. Summons a unique drone which regenerates each stage.
HAN-D: Kill 10 enemies simultaneously with HAN–DV1.pngFORCED_REASSEMBLYHAN–DV1.pngFORCED_REASSEMBLY5s CD
Special

APPLY GREAT FORCE TO ALL COMBATANTS FOR 500% DAMAGE, STUNNING AND KNOCKING THEM IN THE AIR.
Survivor: HAN-D
.
Like New Shieldgenerator.pngShield GeneratorShieldgenerator.pngShield Generator45s CD
Become invulnerable for 8 seconds.

Become invincible for 8 seconds.
HAN-D: Beat the third stage without falling below 50% health.
A Little Extra Push Decayingsample.pngDecaying SampleDecayingsample.pngDecaying Sample
Gain an orbiting follower that damages enemies.

Gain two orbiting spheres that strike for 100% (+ 50% stack) damage every 0.25 seconds.
Complete the Providence Trial "Main Systems Offline".
High Caliber Crudelydrawnbuddy.pngCrudely-Drawn BuddyCrudelydrawnbuddy.pngCrudely-Drawn Buddy45s CD
Drop a decoy, attracting nearby enemies.

Blow up a decoy, attracting and confusing enemies for 8 seconds. Looks just like you.
Sniper: Achieve 15 consecutive SniperZ1.pngSniperZ1.pngSnipe
Primary

Shoot an enemy for 250% damage. Reactivate the ability to reload your weapon, granting bonus damage if timed correctly.
Survivor: Sniper
perfect reloads.
Iron Sights Telescopicsight.pngTelescopic SightTelescopicsight.pngTelescopic Sight
Chance to instantly kill an enemy.

1% (+0.5% per stack) chance on hit to instantly kill enemies. Does not work against bosses.
Sniper: 1-shot kill 10 enemies consecutively.
Chance of Showers Umbrella.pngUmbrellaUmbrella.pngUmbrella
They fear the rain.

Rain begins for 15 seconds (increases per stack) upon activating the Teleporter. Rain stuns, damages, and weakens enemies. You are invincible while it is raining.
Complete the Providence Trial "Meteor Showers".
Mastery Ancientscepter.pngAncient ScepterAncientscepter.pngAncient Scepter
Upgrade your special skill.

Upgrade your special skill. Unique to each character. Reduces special skill cooldown by 30% per stack.
Mercenary: Beat the game on MonsoonIcon.png Monsoon difficulty.
Flash of Light Chargefieldgenerator.pngChargefield GeneratorChargefieldgenerator.pngChargefield Generator
Create a ring of lightning after killing an enemy. Lasts 6 seconds.

Killing an enemy creates a ring of lightning that deals 50% (+20% per stack) damage every 0.5 seconds to 50% of enemies within. The ring starts with a radius of 4.7m and grows by 1.3m each kill up to 40m. Lasts for 6 seconds without killing enemies.
Mercenary: MercenaryV1.pngEviscerateMercenaryV1.pngEviscerate6s CD
Special

Target the nearest enemy, attacking them for 6x110% damage.
You cannot be hit for the duration.
Survivor: Mercenary
50 enemies.

Skills

Challenge Unlocks Requirement Alt
All Purpose CommandoX2.pngCombat KnifeCommandoX2.pngCombat Knife5s CD
Secondary

Slash enemies for 150% damage, wounding them for 4 seconds and briefly stunning them.
Wounded enemies take an extra 50% damage from all sources.
Survivor: Commando
Complete the Providence Trial "Brave Heart, Steady Hand". Complete 25 stages as Commando.
First Place CommandoC2.pngTactical SlideCommandoC2.pngTactical Slide4s CD
Utility

Slide on the ground a short distance. You can fire in either direction while sliding.
Survivor: Commando
Complete the Providence Trial "Slide to the Finish!". Defeat 3,000 enemies as Commando.
Only the Beginning CommandoV2.pngPoint-BlankCommandoV2.pngPoint-Blank6s CD
Special

Take out your shotgun and fire, stunning and hitting nearby enemies for 6x100% damage.
Survivor: Commando
Complete the Providence Trial "A Colossal Feat". Collect 300 items as Commando.
The Hunt HuntressZ2.pngPierceHuntressZ2.pngPierce
Primary

Hold to charge an arrow shot, firing for up to 750% damage. Move more slowly while casting.
Survivor: Huntress
Huntress: Defeat 3 unique hidden event bosses in one run.
Matricide HuntressX2.pngLaser CycloneHuntressX2.pngLaser Cyclone6.25s CD
Secondary

Throw a large, slow moving glaive, dealing 100% damage over time, before returning.
Survivor: Huntress
Complete the Providence Trial "Blades in the Wind". Collect 300 items as Huntress.
Where You Want To Be HuntressC2.pngWarp DartHuntressC2.pngWarp Dart8s CD
Utility

Fire a weighted dart, teleporting you to it when it lands. Explodes for 200% damage upon landing.
Survivor: Huntress
Complete the Providence Trial "Piercing Space and Time". Defeat 3,000 enemies as Huntress.
Natural Competition EnforcerZ2.pngShrapnel GrenadeEnforcerZ2.pngShrapnel Grenade
Primary

Fire a shrapnel grenade, exploding for 3x60% damage. Holds up to 4 grenades, reactivate when empty to reload your weapon.
Survivor: Enforcer
Complete the Providence Trial "Scavenger Hunt". Collect 300 items as Enforcer.
A Sweet Smell EnforcerX2.pngShield TackleEnforcerX2.pngShield Tackle10s CD
Secondary

Dash forwards, slamming nearby enemies for up to 5x100% damage, knocking them back and stunning them.
Survivor: Enforcer
Complete the Providence Trial "Specimen Sampling". Complete 25 stages as Enforcer.
Higher Ground EnforcerV2.pngDisperseEnforcerV2.pngDisperse5s CD
Special

Fire three shotgun blasts for 3x300% damage. More effective on larger enemies. Fires downwards when used airborne.
Survivor: Enforcer
Complete the Providence Trial "Go On Without Me". Defeat 3,000 enemies as Enforcer.
Retrograde BanditZ2.pngWhipBanditZ2.pngWhip
Primary

Crack a whip forward for 200% damage, knocking enemies back.
Survivor: Bandit
Complete the Providence Trial "Castle of Memories". Defeat 3,000 enemies as Bandit.
Gassed Up BanditC2.pngFlashbangBanditC2.pngFlashbang15s CD
Utility

Toss a flash grenade, stunning and blinding all enemies. Blinded enemies cannot attack, are slowed and take 25% extra damage.
Survivor: Bandit
Complete the Providence Trial "Highway Robbery". Collect 300 items as Bandit.
Matricide HuntressX2.pngLaser CycloneHuntressX2.pngLaser Cyclone6.25s CD
Secondary

Throw a large, slow moving glaive, dealing 100% damage over time, before returning.
Survivor: Huntress
Complete the Providence Trial "Blades in the Wind". Collect 300 items as Huntress.
Big Red Button PilotZ2.pngRapid FirePilotZ2.pngRapid Fire
Primary

Rapidly fire weapon for 65% damage.
Survivor: Pilot
Pilot: Kill 30 enemies after launching them using PilotV1.pngAirstrikePilotV1.pngAirstrike12s CD / PilotV1.png
Special

Dash backwards, leaving a bomb that knocks enemies into the air for 150% damage. Can trigger 8 times. If airborne, dash upwards and drops a bomb directly below instead.
Hold up to 2.
Survivor: Pilot
.
Aerodynamic PilotV2.pngAerial SupportPilotV2.pngAerial Support12s CD
Special

Mark an enemy in front of you, launching an airstrike for 10x125% damage over time.
Mark moves to a nearby enemy on kill.
Survivor: Pilot
Pilot: Kill 10 enemies without touching the ground or geysers.
Steady Grip PilotC2.pngAerobaticsPilotC2.pngAerobatics5.2s CD
Utility

Dash forwards, briefly becoming invincible.
Can latch onto and climb walls upon dashing into one.
Survivor: Pilot
Complete the Providence Trial "Race to the Finish!". Collect 300 Items as Pilot.
Anti-Virus LoaderZ2.pngBullet PunchLoaderZ2.pngBullet Punch
Primary

Charge up and slam enemies forward, for up to 1000% damage.
Survivor: Loader
Complete the Providence Trial "Ruins of the Future". Collect 300 Items as Loader.
Divebomb LoaderX2.pngShort CircuitLoaderX2.pngShort Circuit6s CD
Secondary

Crash down and stun enemies for 500% damage in a small radius, and 167% damage in a larger area.
Survivor: Loader
Complete the Providence Trial "Crash Landing". Defeat 3,000 enemies as Loader.
Live Wire LoaderV2.pngS260 ConduitLoaderV2.pngS260 Conduit8.5s CD
Special

Place a lightning beacon. Lightning surges to any nearby allies within a radius, dealing 80% damage per second, and increasing attack speed by 60%.
Survivor: Loader
Complete the Providence Trial "Colossal Lift". Complete 25 stages as Loader.
Amplified EngineerV2.pngV.0.2 Prototype Laser TurretEngineerV2.pngV.0.2 Prototype Laser Turret25s CD / EngineerV2.png
Special

Drop a turret that charges up over 8 seconds and fires for 1300% damage per hit, inheriting all of your items.
Fragile, rapidly damaging itself while firing.
Survivor: Engineer
Engineer: Acquire a Beam Drone.
High Magnitude EngineerX2.pngShockwave MineEngineerX2.pngShockwave Mine20s CD / EngineerX2.png
Secondary

Drop a defensive mine that knocks enemies back a significant distance for 120% damage. Can trigger up to 3 times. Hold up to 3.
Survivor: Engineer
Complete the Providence Trial "From All Angles". Complete 25 stages as Engineer.
Aquarium EngineerZ2.pngMortar BarrageEngineerZ2.pngMortar Barrage
Primary

Launch mortar rounds in an arc for 80% damage. Can move while firing.
Survivor: Engineer
Complete the Providence Trial "Drowning in Research". Defeat 3,000 enemies as Engineer.
Grease Fire CHEFC2.pngOIL JARCHEFC2.pngOIL JAR7s CD
Utility

TOSS OUT A FRAGILE JAR OF OIL, SPREADING AND SLOWING CUSTOMERS. SLIDE WHILE IN OIL.
Survivor: CHEF
CHEF: Simultaneously kill 15 oiled enemies using CHEFX1.pngSEARCHEFX1.pngSEAR3s CD
Secondary

COOK CUSTOMERS FOR 260% DAMAGE UNTIL GOLDEN BROWN, KNOCKING THEM AWAY.
SEARING GLAZED CUSTOMERS DEALS +78% DAMAGE.
Survivor: CHEF
/FLAMBECHEFX1 2.pngFLAMBE3s CD
Secondary

COOK CUSTOMERS FOR 520% DAMAGE UNTIL INCINERATED, KNOCKING THEM AWAY.
FLAMBEING GLAZED CUSTOMERS DEALS +156% DAMAGE.
Survivor: CHEF
Free-Range CHEFZ2.pngSLICECHEFZ2.pngSLICE
Primary

STRETCH YOUR ARMS AND SLASH CUSTOMERS FOR 125% DAMAGE.
Survivor: CHEF
Complete the Providence Trial "A Fresh Harvest". Collect 300 items as CHEF.
Well-Seasoned CHEFV2.pngCOOKCHEFV2.pngCOOK10s CD
Special

RAPIDLY PREPARE MEAL OUT OF CUSTOMERS, STUNNING AND DEALING 6x50% DAMAGE. SLAIN CUSTOMERS BECOME TASTY TEMPORARY MEAL ITEMS. CANNOT CRIT.
EXECUTES ENEMIES BELOW 10% HEALTH.
Survivor: CHEF
Complete the Providence Trial "The Right Ingredients". Defeat 3,000 enemies as CHEF.
Broken Continuity AcridZ2.pngCorrosive WoundsAcridZ2.pngCorrosive Wounds
Primary

Maul enemies for 80% damage. Targets are corroded, and take 10% extra damage from all sources.
Survivor: Acrid
Acrid: Kill caged Acrid in less than 15 seconds.
Nucleation AcridX2.pngToxic BubbleAcridX2.pngToxic Bubble5s CD
Secondary

Spit out a Toxic Bubble, dealing 50% damage over time, and slowing enemies, exploding for 500% damage after 5 seconds.
Can be pushed by attacking or bouncing on it, dealing 75% damage to nearby enemies.
Survivor: Acrid
Complete the Providence Trial "Caustic Climb". Collect 300 items as Acrid.
Aposematic AcridC2.pngDissolving AmbushAcridC2.pngDissolving Ambush6s CD
Utility

Spit out a poisonous blob, forming a puddle that slows and hurts enemies for 100% damage. Use a second time to dissolve into acid and warp to the puddle, dealing 400% damage.
Survivor: Acrid
Complete the Providence Trial "Uncontrolled Experiment". Defeat 3,000 enemies as Acrid.
Hot-Blooded Vengeance MinerX2.pngDrill DashMinerX2.pngDrill Dash5s CD
Secondary

Dash through the air in your held direction. When contacting an enemy, rapidly drill in place for 150% damage for as long as you have heat. You cannot be hit while drilling.
Survivor: Miner
Kill 8 Elder Lemurians without losing your Scorching status.
New Record MinerZ2.pngThrowing AxeMinerZ2.pngThrowing Axe
Primary

Toss a pickaxe for 125% damage. Gain heat on hit.
While Scorching, pickaxes pierce, and get thrown more rapidly.
Survivor: Miner
Complete the Providence Trial "Break the Targets!". Complete 25 stages as Miner.
Burning Out MinerC2.pngBurnoutMinerC2.pngBurnout5s CD
Utility

Explode in a large area for 500% damage, stunning all enemies. Damages you for 25% max health and gain 25% heat.
Cannot die from self-damage.
Survivor: Miner
Complete the Providence Trial "Scorching Heart". Collect 300 items as Miner.
Full Circuit ArtificerX2.pngPulse SpearArtificerX2.pngPulse Spear6.8s CD
Secondary

Toss an electric spear that stuns the first enemy hit for 350% damage. Cast again mid-flight to pulse the spear for 700% damage in an area, allowing it to briefly pierce through enemies.
Successful pierces refresh your ability to pulse.
Survivor: Artificer
Complete the Providence Trial "Lightning Strikes Twice". Complete 25 stages as Artificer.
Terminal Velocity ArtificerC2.pngTectonic SurgeArtificerC2.pngTectonic Surge12s CD
Utility

Shatter the earth below you for 120% damage, launching you into the air. Cast mid-air to create a temporary platform to stand on.
Gravity is reduced briefly afterward.
Survivor: Artificer
Complete the Providence Trial "In The Clouds". Collect 300 items as Artificer.
Solar Power ArtificerV2.pngLocalized SunArtificerV2.pngLocalized Sun7s CD
Special

Summon a miniature, movement tracking star, dealing 125% damage over time. Explodes for 1000% damage and stuns after 5 seconds.
Survivor: Artificer
Complete the Providence Trial "Danger Orbits". Defeat 3,000 enemies as Artificer.
"...Ask Questions Later" DrifterC2.pngTornado SlamDrifterC2.pngTornado Slam8s CD
Utility

Spin around wildly, slamming enemies with your bag for 100% damage and generating scrap.
Increases your speed by 50% and lowers your gravity.
Number of hits increases with attack speed.
Survivor: Drifter
Drifter: Get 20 temporary items at once.
Trash Compactor DrifterX2.pngScrap CubeDrifterX2.pngScrap Cube2s CD
Secondary

Consume 2 scrap and toss out a large scrap cube, dealing 150% damage. The cube can be pushed and shattered, dealing 300% damage while pushed.
Fragile!
Survivor: Drifter
Complete the Providence Trial "Perilous Descent". Collect 300 items as Drifter.
Biodegradabler DrifterV2.pngRecycleDrifterV2.pngRecycle30s CD
Special

Consume 8 scrap to re-roll a pickup.
Survivor: Drifter
Complete the Providence Trial "Equivalent Exchange". Complete 25 stages as Drifter.
Sagitta Aurum HAN–DX3.pngDRONE - BLASTHAN–DX3.pngDRONE - BLAST
Secondary

FIRE A DRONE THAT EXPLODES ON CONTACT FOR 500% DAMAGE, AT BLINDING SPEEDS, EXTENDING OVERCLOCK DURATION. GAIN DRONES BY KILLING ENEMIES.
Survivor: HAN-D
HAN-D: Obtain a golden drone.
Deforestation HAN–DV2.pngDISASSEMBLEHAN–DV2.pngDISASSEMBLE5s CD
Special

TEAR COMBATANTS APART FOR 5x95% DAMAGE, SCALING WITH ATTACK SPEED.
CAN MOVE SLOWLY WHILE CASTING.
Survivor: HAN-D
HAN-D: Kill 15 enemies at once using the Sawmerang.pngSawmerangSawmerang.pngSawmerang45s CD
Mow them down!

Throw out a sawmerang, slicing enemies for 500% damage and making them bleed for 4x100% damage. Boomerangs back.
.
Commander HAN–DX2.pngDRONE - SPEEDHAN–DX2.pngDRONE - SPEED
Secondary

FIRE A DRONE FOR 190% DAMAGE WHILE ALSO TEMPORARILY GAINING ATTACK SPEED. GAIN DRONES BY KILLING ENEMIES.
Survivor: HAN-D
Complete the Providence Trial "Routine Maintenance". Defeat 3,000 enemies as HAN-D.
Empty Pockets SniperZ2.pngImproviseSniperZ2.pngImprovise
Primary

Swing your rifle in front of you, dealing 120% damage and knocking enemies back.
Survivor: Sniper
Sniper: Beat the first three stages without any players collecting items or equipment.
Siiick SniperC2.pngHeavy RecoilSniperC2.pngHeavy Recoil3s CD
Utility

Fire at the ground, launching yourself up and away. Deals 200% damage.
Survivor: Sniper
Sniper: Kill Providence while SniperC1.pngSniperC1.pngMilitary Training6s CD
Utility

Backflip a large distance.
You cannot be hit while rolling.
Survivor: Sniper
backflipping.
Thermal Vision SniperX2.pngQuickscopeSniperX2.pngQuickscope4s CD
Secondary

Rapidly take aim, dealing damage within a moving reticle.
On release, fire a bullet for 600% damage.
Survivor: Sniper
Complete the Providence Trial "Bullseyes Only". Complete 25 stages as Sniper.
Riposte MercenaryX2.pngFocused StrikeMercenaryX2.pngFocused Strike5s CD
Secondary

Hold to sheathe your weapon. Release before an incoming strike to parry enemy attacks for 500%-1000% damage and stunning all nearby enemies.
Survivor: Mercenary
Complete the Providence Trial "Don't Think, Feel". Complete 25 stages as Mercenary.
Tsuchinoko MercenaryC2.pngSkyward AssaultMercenaryC2.pngSkyward Assault5s CD
Utility

Dash upwards damaging enemies for 200% damage. Press again to slam down for 400% damage.
Survivor: Mercenary
Complete the Providence Trial "Assassination Contract". Collect 300 items as Mercenary.
Infinite Potential MercenaryV2.pngAfter-ImageMercenaryV2.pngAfter-Image10s CD
Special

Focus briefly, channeling energy into an after-image. All attacks are doubled at 50% effectiveness for three seconds.
Stacks twice.
Survivor: Mercenary
Complete the Providence Trial "Shadows of the Past". Defeat 3,000 enemies as Mercenary.

Skins

Challenge Unlocks Requirement
Selfless CommandoPortrait5.png New Commando Skin (Grey/Green) Complete the Providence Trial "S.O.S.".
Chasing Shadows EnforcerPortrait4.png New Enforcer Skin (Grey Purple/Red) Complete the Providence Trial "Inner Demons".
Keep It Up PilotPortrait4.png New Pilot Skin (Blue/Yellow) Complete the Providence Trial "Juggling Priorities".
Hivemind MinerPortrait4.png New Miner Skin (Pink) Complete the Providence Trial "Gup Sorting?".
Thank You HAN-DPortrait4.png New HAN-D Skin (Gold) Complete the Providence Trial "Think of the Children".
Campsite SniperPortrait4.png New Sniper Skin (Camo Grey) Complete the Providence Trial "Lone Wolf".

Artifacts

Hint Unlocks Requirement
In The Forest Artifact of Honor Select.png Honor Find the Artifact of Honor.
Somewhere Dry ArtifactofKin Select.png Kin Find the Artifact of Kin.
Among the Mushrooms Artifact of Distortion Select.png Distortion Find the Artifact of Distortion.
In the Meadow Artifact of Spite Select.png Spite Find the Artifact of Spite.
Below the Bridge Artifact of Glass Select.png Glass Find the Artifact of Glass.
Drowned Below Artifact of Enigma Select.png Enigma Find the Artifact of Enigma.
Near the Core Artifact of Sacrifice Select.png Sacrifice Find the Artifact of Sacrifice.
In the Hive Artifact of Command Select.png Command Find the Artifact of Command.
Beneath the Temple Artifact of Spirit Select.png Spirit Find the Artifact of Spirit.
Kaleidoscope Artifact of Origin Select.png Origin Find the Artifact of Origin.
Carrying Weight Artifact of Prestige Select.png Prestige Get a gold rank on at least 15 Providence Trials.
Sight-Seeing Artifact of Dissonance Select.png Dissonance Find the 4 hidden Artifact Shards.
Entrophy Artifact of Tempus Select.png Tempus Find the Artifact of Tempus.
Seeing Ghosts Artifact of Cognation Select.png Cognation Find the Artifact of Cognation.

Secrets

MonitorAlert.gifSPOILER WARNING! This page or following category contains major spoilers for either story beats or secrets within the game. Tread with caution!
Challenge Unlocks Requirement
Unethical Consumption CHEFPortrait4.png New CHEF Skin (Black/Crimson) CHEF: CHEFV2.pngCOOKCHEFV2.pngCOOK10s CD
Special

RAPIDLY PREPARE MEAL OUT OF CUSTOMERS, STUNNING AND DEALING 6x50% DAMAGE. SLAIN CUSTOMERS BECOME TASTY TEMPORARY MEAL ITEMS. CANNOT CRIT.
EXECUTES ENEMIES BELOW 10% HEALTH.
Survivor: CHEF
Acrid.
Strange Prism: Pyrite CommandoPortrait6.png New Commando Skin (Yellow/Light Blue) Find this prism in the world.
Strange Prism: Snare BanditPortrait4.png New Bandit Skin (Purple/Brown/Black) Find this prism in the world.
Strange Prism: Calcium AcridPortrait4.png New Acrid Skin (Annointed) Find this prism in the world.
Strange Prism: Malice MercenaryPortrait4.png New Mercenary Skin (Nemesis) Find this prism in the world.
Miner's Determination MinerPortraitPROV.png New Miner Skin (Providence) Complete the final Providence Trial as Miner.
Drifter's Spirit DrifterPortraitPROV.png New Drifter Skin (Providence) Complete the final Providence Trial as Drifter.
Huh? ROBOMANDOPortrait0.pngROBOMANDO
Secrets
Challenge Description Unlocks
Strange Prism: Pyrite Find this prism in the world. RoR2 Yellow (Commando)
Strange Prism: Extinction Find this prism in the world. Void Purple (Huntress)
Strange Prism: Snare Find this prism in the world. Purple/Black (Bandit)
Strange Prism: Nebula Find this prism in the world. Safety Purple (Loader)
Strange Prism: Calcium Find this prism in the world. White/Blue (Acrid)
Strange Prism: Obsidian Find this prism in the world. Black/Emerald (Acrid)
Strange Prism: Stasis Find this prism in the world. RoR2 White (Artificer)
Strange Prism: Pollen Find this prism in the world. Pink/Gray (Drifter)
Strange Prism: Malice Find this prism in the world. Nemesis (Mercenary)
Unethical Consumption CHEF: CHEFV2.pngCOOKCHEFV2.pngCOOK10s CD
Special

RAPIDLY PREPARE MEAL OUT OF CUSTOMERS, STUNNING AND DEALING 6x50% DAMAGE. SLAIN CUSTOMERS BECOME TASTY TEMPORARY MEAL ITEMS. CANNOT CRIT.
EXECUTES ENEMIES BELOW 10% HEALTH.
Survivor: CHEF
Acrid
Black/Crimson (CHEF)
Commando's Bravery Complete the final Providence Trial as Commando Judgement (Commando)
Huntress's Agility Complete the final Providence Trial as Huntress Judgement (Huntress)
Enforcer's Will Complete the final Providence Trial as Enforcer Judgement (Enforcer)
Bandit's Cunning Complete the final Providence Trial as Bandit Judgement (Bandit)
HAN-D's Directive Complete the final Providence Trial as HAN-D Judgement (HAN-D)
Engineer's Intellect Complete the final Providence Trial as Engineer Judgement (Engineer)
Miner's Determination Complete the final Providence Trial as Miner Judgement (Miner)
Sniper's Reflex Complete the final Providence Trial as Sniper Judgement (Sniper)
Acrid's Hunger Complete the final Providence Trial as Acrid Judgement (Acrid)
Mercenary's Technique Complete the final Providence Trial as Mercenary Judgement (Mercenary)
Loader's Strength Complete the final Providence Trial as Loader Judgement (Loader)
CHEF's Recipe Complete the final Providence Trial as CHEF Judgement (CHEF)
Pilot's Focus Complete the final Providence Trial as Pilot Judgement (Pilot)
Artificer's Hope Complete the final Providence Trial as Artificer Judgement (Artificer)
Drifter's Spirit Complete the final Providence Trial as Drifter Judgement (Drifter)
Huh? Huh?

Version History

Patch 1.0.3
  • Fixed challenges relating to completing stage 3 (such as Bandit) not unlocking for multiplayer clients.
Risk of Rain Returns Wiki
Main ArtifactsChallengesMonstersDronesItemsInteractablesProvidence TrialsDifficultyGame Rules
Survivors CommandoPortrait0.pngCommandoHuntressPortrait0.pngHuntressEnforcerPortrait0.pngEnforcerBanditPortrait0.pngBanditHAN-DPortrait0.pngHAN-DEngineerPortrait0.pngEngineerMinerPortrait0.pngMinerSniperPortrait0.pngSniperAcridPortrait0.pngAcridMercenaryPortrait0.pngMercenaryLoaderPortrait0.pngLoaderCHEFPortrait0.pngCHEFPilotPortrait0.pngPilotArtificerPortrait0.pngArtificerDrifterPortrait0.pngDrifter
Stages Desolate ForestDried LakeDamp CavernsSky MeadowAncient ValleyBoar BeachSunken TombMagma BarracksHive ClusterTemple of the EldersRisk of Rain
Other SoundtrackVersion History