Topaz Brooch

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The Topazbrooch.pngTopazbrooch.pngTopaz Brooch
Kills grant temporary barrier.

Killing an enemy grants 15 barrier (+15 per stack).
Topaz Brooch is a common healing and utility item that grants temporary health points (barrier) on killing an enemy.

Shipping Details

Shipping Details:
  Tracking Number: 3076***********

Order Details:

Thank you for doing business. This shipment of brooches should find your operatives well. The functionality activates with just a single press, and use may be extended through applications of iron-rich substances. In the case of dysfunction, please send them back for repair. We will be awaiting your positive review.

Remember we went public a few weeks ago, I'm sure we'd all like to enjoy the benefits together.

//RoMantek Technologies Ltd.

Sent To:

Facility 2
2 Sentry Way
Lightyard,
Venus

Shipping Method:

Standard

Estimated Delivery:

8/16/2056

Tips & Notes

  • Barrier appears as a semi-translucent yellow bar overlaid atop the normal health bar.
  • You can have a maximum barrier of max health plus max shield.
    • This can be increased with Aegis.pngAegisAegis.pngAegis
      Healing past full grants you a temporary barrier.Increased maximum barrier.

      Healing past full grants you barrier equal to 50% (+50% per stack) of the amount you healed. Increases maximum barrier by 20% (+20% per stack).
      .
  • Barrier passively decays over time. The rate increases with current to maximum barrier percentage.
  • This is only one of three items that interact with barrier, with the others being Lockedjewel.pngLocked JewelLockedjewel.pngLocked Jewel
    Activating an interactable grants barrier and gold.

    Activating an interactable heals 35% (+15% per stack) of your maximum barrier and grants $8 (scales with time).
    and Aegis.pngAegisAegis.pngAegis
    Healing past full grants you a temporary barrier.Increased maximum barrier.

    Healing past full grants you barrier equal to 50% (+50% per stack) of the amount you healed. Increases maximum barrier by 20% (+20% per stack).
    .
  • As it heals by a flat amount, it falls off later-game, becoming almost useless unless stacked in large quantities.
  • This item has somewhat of an advantage over Monstertooth.pngMonster ToothMonstertooth.pngMonster Tooth
    Heal after kills.

    Killing an enemy heals you for 10 (+5 per stack) health.
    in that it is given instantly.
  • Reaching max barrier completes the Strength of Will challenge; unlocking the Lockedjewel.pngLocked JewelLockedjewel.pngLocked Jewel
    Activating an interactable grants barrier and gold.

    Activating an interactable heals 35% (+15% per stack) of your maximum barrier and grants $8 (scales with time).
    .
  • Area-of-Effect skills and items such as EngineerX1.pngBounding MineEngineerX1.pngBounding Mine6s CD / EngineerX1.png
    Secondary

    Drop a trap that explodes for 300% damage.
    Hold up to 10.
    Survivor: Engineer
    and Willothewisp.pngWill-O'-The-WispWillothewisp.pngWill-O'-The-Wisp
    Chance to detonate enemies on kill.

    33% chance on killing an enemy to create a lava pillar for 300% (+200% per stack) damage, knocking enemies upwards.
    are the most effective way to gain large amounts of barrier with this item.

Trivia

  • The barrier mechanic did not appear in the original 2013 game, but did in Risk of Rain 2. Therefore all items related to barrier are brand new or are returning items from Risk of Rain 2. This is a returning item.
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