Headstompers

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The Headstompers.pngHeadstompers.pngHeadstompers
Hurt enemies by falling.

Hurt enemies by falling for up to 600% (+300% per stack) damage.
Headstompers are a common damage item that deals heavy damage to enemies that are fallen onto.

Shipping Details

Shipping Details:
  Tracking Number: 1483***********

Order Details:

Have you found the kill-count of your shoes to be 0? Do you find that disturbing? So do we. Combat Ready Spikeshoes, lovingly nicknamed 'Headstompers,' allow you to get the drop on foes. Literally. Vertically.

Titanium-tipped spikes, along with steel soles, guarantee that landing on foes will result in the messiest recreation of old school video games that you have ever seen. NOTE: Spikes deploy only after reaching a certain vertical velocity.

Sent To:

200,
Maple Lane,
Mars

Shipping Method:

Standard

Estimated Delivery:

5/11/2005

Tips & Notes

  • As the order details suggest, the item effect can only activate after falling for a short period of time. On contact with a floor, damage is applied in a small AoE (similar in size to one stack of Barbedwire.pngBarbed WireBarbedwire.pngBarbed Wire
    Hurts nearby enemies.

    Hurt all enemies within 1m (+0.2m per stack) for 50% (+10% per stack) damage every 0.5 seconds.
    ) around the player.
  • HuntressPortrait0.pngHuntress has the easiest time activating this item numerous times without external help from other items, due to her high mobility.
    • A well-placed HuntressC2.pngWarp DartHuntressC2.pngWarp Dart8s CD
      Utility

      Fire a weighted dart, teleporting you to it when it lands. Explodes for 200% damage upon landing.
      Survivor: Huntress
      against a wall or even ceiling can cause this item to deal massive damage.
      • LoaderPortrait0.pngLoader's LoaderC1.pngHydraulic GauntletLoaderC1.pngHydraulic Gauntlet3s CD
        Utility

        Fire your gauntlet and pull yourself forward, stunning and hurting enemies for 210% damage.
        Can be angled upwards.
        Survivor: Loader
        can have a similar effect.
  • MinerPortrait0.pngMiner's MinerV1.pngTo the StarsMinerV1.pngTo the Stars6s CD
    Special

    Leap into the air, hitting enemies below for 3x180% damage. Costs 20% heat and incurs no cooldown while Scorching.
    Survivor: Miner
    , due to its similar height gain to a Hopoofeather.pngHopoo FeatherHopoofeather.pngHopoo Feather
    Gain an extra jump.

    Gain +1 (+1 per stack) maximum jump count.
    , can activate the item effect.
    • PilotPortrait0.pngPilot's PilotC1.pngRapid DeploymentPilotC1.pngRapid Deployment8s CD
      Utility

      Launch into the air, stunning enemies for 200% damage and activating a parachute. If airborne, launch forwards instead.
      Survivor: Pilot
      also has a similar effect, but with a greater yield due to a greater height gain. Do note that the parachute must be disabled mid-flight, or the item will not trigger.
  • PilotPortrait0.pngPilot's PilotC2.pngAerobaticsPilotC2.pngAerobatics5s CD
    Utility

    Dash forwards, briefly becoming invincible. Can latch onto and climb walls upon dashing into one.
    Survivor: Pilot
    can easily deal maximum damage depending on the stage. Magma Barracks is the best example of this, with its generally vertical layout.
  • MercenaryPortrait0.pngMercenary MercenaryC2.pngSkyward AssaultMercenaryC2.pngSkyward Assault5s CD
    Utility

    Dash upwards damaging enemies for 200% damage. Press again to slam down for 400% damage.
    Survivor: Mercenary
    can be used to activate this item without taking damage. (Needs verification)
  • A Medkit.pngMedkitMedkit.pngMedkit
    Receive a delayed heal after taking damage.

    Heal for 10 (+10 per stack) health 1.5 seconds after getting hurt.
    can lessen or even nullify the health penalty from this item.
  • Falling down from a great height with Fireshield.pngFire ShieldFireshield.pngFire Shield
    Retaliate on taking heavy damage.

    After taking more than 10% of your health as damage, explode for 400% (+200% per stack) damage, knocking enemies away (+20% force per stack).
    can activate its effect along with this item's, allowing for much higher damage potential. The same can be said when used with Panicmines.pngPanic MinesPanicmines.pngPanic Mines
    Drop a mine at low health.

    Chance when damaged to drop 1 (+1 per stack) mine that deals 400% damage. Chance to drop starts at 15% and increases with low health.
    or Oldbox.pngOld BoxOldbox.pngOld Box
    Chance when damaged to drop a jack-in-the-box, fearing enemies.

    Chance when damaged to drop a jack-in-the-box, fearing enemies for 2 (+1 per stack) seconds. Chance to drop starts at 10% and increases with low health.
    , but only at a chance.
  • Rustyjetpack.pngRusty JetpacksRustyjetpack.pngRusty Jetpack
    Increase jump height and reduce gravity.

    Decrease gravity while holding the jump button by 10% (-10% per stack) and increase jump height (increases per stack).
    , Hopoofeather.pngHopoo FeathersHopoofeather.pngHopoo Feather
    Gain an extra jump.

    Gain +1 (+1 per stack) maximum jump count.
    , and especially Photonjetpack.pngPhoton JetpacksPhotonjetpack.pngPhoton Jetpack
    No hands.

    Hold the jump button to fly for up to 1.6 (+0.8 per stack) seconds. Recharges over 1.6 seconds.
    , can easily activate the item effect for a small general damage boost.
  • Crudelydrawnbuddy.pngCrudely-Drawn BuddyCrudelydrawnbuddy.pngCrudely-Drawn Buddy45s CD
    Drop a decoy, attracting nearby enemies.

    Blow up a decoy, attracting and confusing enemies for 8 seconds. Looks just like you.
    can put plenty of enemies in one area for maximum damage potential with this item.
    • It is only recommended to do this if you have Prophetscape.pngProphet's CapeProphetscape.pngProphet's Cape
      All blocked damage heals you.

      Briefly blocks all incoming damage upon being struck (Recharging after 15 seconds). Blocking damage heals you for 3 (+1 per stack) health.
      or are using a character with a dodge, as this can quickly result in death.
    • Since they behave in a similar way, ArtificerPortrait0.pngArtificer's ArtificerC1.pngFrost BarrierArtificerC1.pngFrost Barrier15s CD
      Utility

      Create a wall of ice that blocks most enemies and distracts them. When broken, explodes and freezes enemies for 150% damage.
      Survivor: Artificer
      and DrifterPortrait0.pngDrifter's DrifterX2.pngScrap CubeDrifterX2.pngScrap Cube2s CD
      Secondary

      Consume a small amount of scrap and toss out a large scrap cube, dealing 150% damage. The cube can be pushed and shattered, dealing 300% damage while pushed. Fragile!
      Survivor: Drifter
      to a lesser extent can as well.

Trivia

  • This item is a reference to the "Facestompers" weapon from the game MapleStory.
    • The estimated delivery, 05/11/2005, is the date of the game's release in North America.
  • The "recreation of old school video games" mentioned in the shipping details is a reference to the Super Mario Bros. franchise.
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