Perilous Descent
Perilous Descent
As Drifter, collect gold from containers and reach the end of the stage. In order to unlock this trial you need to unlock Drifter and complete either Meteor Showers or A Duplicator?!. Successfully completing it will unlock the alternate secondary ability Scrap CubeScrap Cube2s CD
Secondary
Consume a small amount of scrap and toss out a large scrap cube, dealing 150% damage. The cube can be pushed and shattered, dealing 300% damage while pushed. Fragile!
Survivor: Drifter for Drifter.
Modifiers
- Aiming for high corners will allow you to drop Scrap Cubes in precise locations.
- Striking a Scrap Cube will reposition it. You can strike cubes even while atop of them.
- Your Special skill is locked.
- You start with 3 max HP.
- Your health does not naturally regenerate.
- You cannot jump.
- Falling out of bounds is lethal.
- You start with the following items: Tough Times
Reduce incoming damage by 14%.
Increase armor by 14 (+14 per stack).x99, Crowbar
Deal bonus damage to healthy monsters.
Deal +50% (+30% per stack) damage to enemies above 80% health.x99, Alien Head
Reduces cooldowns for your skills.
Decrease your skill cooldowns by 30% (+30% per stack).x99
During this trial, the player has the loadout Blunt ForceBlunt Force
Primary
3-hit Combo, hit enemies in a wide range for 120% damage. The third hit deals 240% damage. Each hit in the combo has an added chance to generate scrap.
Survivor: Drifter / Scrap CubeScrap Cube2s CD
Secondary
Consume a small amount of scrap and toss out a large scrap cube, dealing 150% damage. The cube can be pushed and shattered, dealing 300% damage while pushed. Fragile!
Survivor: Drifter / SuffocateSuffocate7s CD
Utility
Slam enemies with your bag for 200% damage, and stunning them. If the enemy is under 20% health, Consume them; converting them into scrap.
Survivor: Drifter, showcasing the ability Scrap Cube by having the player use it to navigate the stage without jumping. You can use SuffocateSuffocate7s CD
Utility
Slam enemies with your bag for 200% damage, and stunning them. If the enemy is under 20% health, Consume them; converting them into scrap.
Survivor: Drifter to gain 2 Cubes worth of Scrap per enemy, or a half price refund from existing Cubes; and Blunt ForceBlunt Force
Primary
3-hit Combo, hit enemies in a wide range for 120% damage. The third hit deals 240% damage. Each hit in the combo has an added chance to generate scrap.
Survivor: Drifter to move Cubes around and stack them. Each container is worth $10, making the goals require 10 and 25 containers respectively.
If the player dies, or reaches the finish line with less than $100, the trial will be failed. At least $250 is required in order to achieve gold.
Playthrough
Risk of Rain Returns Wiki | |
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Main | Artifacts • Challenges • Monsters • Drones • Items • Interactables • Providence Trials • Difficulty • Game Rules |
Survivors | Commando • Huntress • Enforcer • Bandit • HAN-D • Engineer • Miner • Sniper • Acrid • Mercenary • Loader • CHEF • Pilot • Artificer • Drifter |
Stages | Desolate Forest • Dried Lake • Damp Caverns • Sky Meadow • Ancient Valley • Boar Beach • Sunken Tomb • Magma Barracks • Hive Cluster • Temple of the Elders • Risk of Rain |
Other | Soundtrack • Version History |